The experience of the body in the Metaverse is not always an experience of the flesh, at least regarding the avatar. Even though virtual experiences can trigger a physical dimension of the senses, these sensations are lived by the body in front of the screen, rather than by the avatar’s body, which may function as an expressive element. The avatar may be crucial in communicating with others (as language) and play a role in the users’ access and interaction with the virtual world (as experience). A tension between language and experience opens up a new and fundamental aesthetic territory in the avatar, demanding a reconfiguration of concepts and processes involved in its creation and embodiment. This article aims to explore how virtual corpo...
An avatar is a gamer’s/participant’s virtual representation and manifestation in a 3D virtual world ...
Meta_Body is a project first held in online virtual environment and in a “real life” art exhibition,...
1 Abstract Current endeavors in the tech-industry to create the first true metaverse, alongside oth...
This chapter discusses the Meta_Body participatory art project. Initiated in a collaborative virtual...
This paper considers the experience of embodiment in current and (possible) future virtual reality (...
This paper considers the experience of embodiment in current and (possible) future virtual reality a...
In cognitive psychology, immersive experiences depend on a series of “illusions” – presence, body ow...
This essay examines the relationship between the player and the avatar, but his question regards how...
The avatar is a digital character that represents a person in a virtual environment, such as the met...
Tese de doutoramento em Arte Contemporânea, apresentada ao Colégio das Artes da Universidade de Coim...
Waltemate T, Gall D, Roth D, Botsch M, Latoschik ME. The Impact of Avatar Personalization and Immers...
This paper describes an investigation into possible participatory design methods for creating an ava...
AbstractMeta_Body is a project first held in online virtual environment and in a “real life” art exh...
What meanings do actors attach to their avatars in virtual reality platforms? How does a person’s re...
International audienceThis study examines the symbolic meanings of the body concept in a virtual wor...
An avatar is a gamer’s/participant’s virtual representation and manifestation in a 3D virtual world ...
Meta_Body is a project first held in online virtual environment and in a “real life” art exhibition,...
1 Abstract Current endeavors in the tech-industry to create the first true metaverse, alongside oth...
This chapter discusses the Meta_Body participatory art project. Initiated in a collaborative virtual...
This paper considers the experience of embodiment in current and (possible) future virtual reality (...
This paper considers the experience of embodiment in current and (possible) future virtual reality a...
In cognitive psychology, immersive experiences depend on a series of “illusions” – presence, body ow...
This essay examines the relationship between the player and the avatar, but his question regards how...
The avatar is a digital character that represents a person in a virtual environment, such as the met...
Tese de doutoramento em Arte Contemporânea, apresentada ao Colégio das Artes da Universidade de Coim...
Waltemate T, Gall D, Roth D, Botsch M, Latoschik ME. The Impact of Avatar Personalization and Immers...
This paper describes an investigation into possible participatory design methods for creating an ava...
AbstractMeta_Body is a project first held in online virtual environment and in a “real life” art exh...
What meanings do actors attach to their avatars in virtual reality platforms? How does a person’s re...
International audienceThis study examines the symbolic meanings of the body concept in a virtual wor...
An avatar is a gamer’s/participant’s virtual representation and manifestation in a 3D virtual world ...
Meta_Body is a project first held in online virtual environment and in a “real life” art exhibition,...
1 Abstract Current endeavors in the tech-industry to create the first true metaverse, alongside oth...