In this paper, we analyze the frequency distributions of weights and quotas in weighted majority voting games (WMVG) up to eight players. We also show different procedures that allow us to obtain some minimum or minimum sum representations of WMVG, for any desired number of players, starting from a minimum or minimum sum representation. We also provide closed formulas for the number of WMVG with n players having a minimum representation with quota up to three, and some subclasses of this family of games. Finally, we complement these results with some upper bounds related to weights and quotas.Peer ReviewedPostprint (published version
Weighted voting games provide a simple model of decision-making in human societies and multi-agent s...
Feld, Grofman and Ray (2003) offer a bargaining model for weighted voting games that is a close rela...
Some real situations which may be described as weighted majority ga-mes can be modified when some pl...
In this paper, we analyze the frequency distributions of weights and quotas in weighted majority vot...
This project will be focused around the theory of Simple Games, weighted Voting Games will be of spe...
This paper presents some new results about majority games. Isbell (1959) was the first to find a maj...
This paper presents some new results about majority games. Isbell (1959) was the first to find a maj...
Weighted voting games provide a simple model of decision-making in human societies and multi-agent s...
Weighted voting games are ubiquitous mathematical models which are used in economics, political scie...
We investigate a class of weighted voting games for which weights are randomly distributed over the ...
In this paper various toy models of weighted voting games are investigated to find the optimal quota...
Weighted voting games are ubiquitous mathematical models which are used in economics, political scie...
Weighted voting games are ubiquitous mathematical models which are used in economics, political scie...
Weighted voting games provide a simple model of decision-making in human societies and multi-agent s...
Abstract This paper suggests an indicator of power in weighted majority games. An indicator of power...
Weighted voting games provide a simple model of decision-making in human societies and multi-agent s...
Feld, Grofman and Ray (2003) offer a bargaining model for weighted voting games that is a close rela...
Some real situations which may be described as weighted majority ga-mes can be modified when some pl...
In this paper, we analyze the frequency distributions of weights and quotas in weighted majority vot...
This project will be focused around the theory of Simple Games, weighted Voting Games will be of spe...
This paper presents some new results about majority games. Isbell (1959) was the first to find a maj...
This paper presents some new results about majority games. Isbell (1959) was the first to find a maj...
Weighted voting games provide a simple model of decision-making in human societies and multi-agent s...
Weighted voting games are ubiquitous mathematical models which are used in economics, political scie...
We investigate a class of weighted voting games for which weights are randomly distributed over the ...
In this paper various toy models of weighted voting games are investigated to find the optimal quota...
Weighted voting games are ubiquitous mathematical models which are used in economics, political scie...
Weighted voting games are ubiquitous mathematical models which are used in economics, political scie...
Weighted voting games provide a simple model of decision-making in human societies and multi-agent s...
Abstract This paper suggests an indicator of power in weighted majority games. An indicator of power...
Weighted voting games provide a simple model of decision-making in human societies and multi-agent s...
Feld, Grofman and Ray (2003) offer a bargaining model for weighted voting games that is a close rela...
Some real situations which may be described as weighted majority ga-mes can be modified when some pl...