Today's early childhood mostly abuse the use of their smartphones to play games that do not provide education at all. children prefer learning media that are easy to use and interactive than book media, because book media are less interactive and make children bored easily. Now Android can be a technology that is implemented in the manufacture of Islamic religious learning media and to increase learning motivation. Therefore, the author creates an interactive and educative Android-based Islamic learning media for children using the Android studio software and in its manufacture using the JAVA programming language. The Islamic religious learning media for children will include material about monotheism, moral aqeedah, hijaiya...
As religious people we must fortify ourselves as early as possible with the provision of religious k...
Learning is a human activity that has been carried out from birth to the world until closing age. On...
The purpose of this study was to test the feasibility of an android-based learning media with Augmen...
Today, the development of smartphones is greatly increasing from time to time. Smartphones are used ...
The background of this research is the popularity of android use in the midst of society, especiall...
Given too the lack of parental today about his religious education, and young people are too familia...
Islamic Religious Education subjects hijaiyah material is a material that requires students to memor...
Pendidikan islam adalah pendidikan yang wajib diketahui terutama bagi anak usia dini. Waktu masih me...
Abstract Raudhatul Athfal Diaulhaq is one of the Islamic kindergartens. Together with promoti...
The increasingly rapid development of information technology, especially in communication tool, has...
Penelitian ini dilatar belakangi oleh permasalahan pada saat pembelajaran, guru hanya terfokus pada ...
The purpose of this study is to create an interactive learning medium based on Android. using Adobe ...
Belajar serta mencari ilmu itu sangat penting bagi kita semua. Dengan belajar kita sebagai manusia a...
Facilities which parent provide in the form of gadgets are not infrequently abused by the child. Gad...
Tujuan penelitian ini adalah untuk membuat dan mengimplementasikan media pembelajaran yang efektif u...
As religious people we must fortify ourselves as early as possible with the provision of religious k...
Learning is a human activity that has been carried out from birth to the world until closing age. On...
The purpose of this study was to test the feasibility of an android-based learning media with Augmen...
Today, the development of smartphones is greatly increasing from time to time. Smartphones are used ...
The background of this research is the popularity of android use in the midst of society, especiall...
Given too the lack of parental today about his religious education, and young people are too familia...
Islamic Religious Education subjects hijaiyah material is a material that requires students to memor...
Pendidikan islam adalah pendidikan yang wajib diketahui terutama bagi anak usia dini. Waktu masih me...
Abstract Raudhatul Athfal Diaulhaq is one of the Islamic kindergartens. Together with promoti...
The increasingly rapid development of information technology, especially in communication tool, has...
Penelitian ini dilatar belakangi oleh permasalahan pada saat pembelajaran, guru hanya terfokus pada ...
The purpose of this study is to create an interactive learning medium based on Android. using Adobe ...
Belajar serta mencari ilmu itu sangat penting bagi kita semua. Dengan belajar kita sebagai manusia a...
Facilities which parent provide in the form of gadgets are not infrequently abused by the child. Gad...
Tujuan penelitian ini adalah untuk membuat dan mengimplementasikan media pembelajaran yang efektif u...
As religious people we must fortify ourselves as early as possible with the provision of religious k...
Learning is a human activity that has been carried out from birth to the world until closing age. On...
The purpose of this study was to test the feasibility of an android-based learning media with Augmen...