The intimacy of the performer-audience relationship is timeless. Throughout the COVID-19 pandemic, the theatre community has succeeded in creating many solutions to allow performances to fit into a virtual world. Julia Stemper and her theatre company, Stone Soup Shakespeare, provided a new lens into how virtual theatre has impacted the performer\u27s ability to connect with their audience. I will explore how these relationships have changed in the midst of a global pandemic and the value that performers find in live performance
The live entertainment industry in the UK has faced a significant detrimental impact due to the Unit...
The live streaming of theatrical performances to cinemas has become increasingly common in recent ye...
In recent years, the implementation of Virtual Reality and Augmented Reality into video games and en...
This reading response was about theatre during the pandemic, specifically live shows and how it was ...
Beginning in March 2020, live theatre and entertainment has been on furlough due to the Covid- 19 Pa...
In distributed virtual theatre (presentation of live performance in shared virtual spaces), a major ...
In the era of virtual entertainment and social distancing protocols, many live entertainment industr...
Due to the coronavirus pandemic, the theatre industry had to make massive shifts from March 2020 thr...
A short piece imagining how theatre and live performances have changed and how they can change in re...
During the COVID-19 pandemic, theatre groups and companies started massively providing online (filme...
This paper discusses the process and resulting performance piece 'So Pleased To Meet You', which was...
If, by definition, the performing event could not do without the co-presence in space and time of sp...
Due to the Pandemic caused by the COVID-19 virus, 360 VR technology is used in theatre earlier than ...
The pandemic has caused many industries to alter their functionality to stay afloat, specifically th...
We report about ongoing research in a virtual reality environment where visitors can interact with a...
The live entertainment industry in the UK has faced a significant detrimental impact due to the Unit...
The live streaming of theatrical performances to cinemas has become increasingly common in recent ye...
In recent years, the implementation of Virtual Reality and Augmented Reality into video games and en...
This reading response was about theatre during the pandemic, specifically live shows and how it was ...
Beginning in March 2020, live theatre and entertainment has been on furlough due to the Covid- 19 Pa...
In distributed virtual theatre (presentation of live performance in shared virtual spaces), a major ...
In the era of virtual entertainment and social distancing protocols, many live entertainment industr...
Due to the coronavirus pandemic, the theatre industry had to make massive shifts from March 2020 thr...
A short piece imagining how theatre and live performances have changed and how they can change in re...
During the COVID-19 pandemic, theatre groups and companies started massively providing online (filme...
This paper discusses the process and resulting performance piece 'So Pleased To Meet You', which was...
If, by definition, the performing event could not do without the co-presence in space and time of sp...
Due to the Pandemic caused by the COVID-19 virus, 360 VR technology is used in theatre earlier than ...
The pandemic has caused many industries to alter their functionality to stay afloat, specifically th...
We report about ongoing research in a virtual reality environment where visitors can interact with a...
The live entertainment industry in the UK has faced a significant detrimental impact due to the Unit...
The live streaming of theatrical performances to cinemas has become increasingly common in recent ye...
In recent years, the implementation of Virtual Reality and Augmented Reality into video games and en...