erious Games (SG) are designed to teach, train, or promote behavior change while entertaining players. They are increasingly popular because they provide significant health benefits, while improving the cognitive functions. Similarly, to other software tools, these solutions need to assess their quality, to be later improved. However, there are not contributions that allow the quality evaluation specifically related to the usability and portability characteristics. Therefore, this paper presents, first, an evaluation method aligned to the ISO/IEC 25040 standard, its activities, and artifacts which will be used for the serious game's quality evaluation. This method's name is Serious Game Quality Assessment Method (SG-QUAM). Second, it provid...
Part 3: Short PapersInternational audienceThe increasing complexity of video game development highli...
This study presents a quality assurance methodology geared to reusable (serious) game software that ...
Serious games are present today in several fields such as education, government, health, defense, in...
Usability testing is an important, yet often overlooked, aspect of serious game development. Issues ...
Abstract. This paper present a summary of the paper published in the 18th In-ternational Conference ...
Serious games are digital games that have an additional goal beyond entertainment. Recently, many st...
Due to evolution of digital games towards mobile platforms, a large exposure to mobile games is nowa...
This paper describes the evaluation asset, which is a tool that supports the evaluation of applied ...
Background and aims: Serious games are praised for their attractive and motivating nature, with prom...
Nowadays, video games are the most economically profitable entertainment industry. The nature of the...
Serious games foster the acquisition of complex problem-solving skills. Assessment of such skills sh...
Digital games constitute a major emerging technology that is expected to enter mainstream education...
Serious games are useful in a broad spectrum of application domains—ranging from educational games f...
This article describes the background, design, and practical application of the game-based evaluatio...
The current enthusiasm of generations of students for video games and the marked interest of trainin...
Part 3: Short PapersInternational audienceThe increasing complexity of video game development highli...
This study presents a quality assurance methodology geared to reusable (serious) game software that ...
Serious games are present today in several fields such as education, government, health, defense, in...
Usability testing is an important, yet often overlooked, aspect of serious game development. Issues ...
Abstract. This paper present a summary of the paper published in the 18th In-ternational Conference ...
Serious games are digital games that have an additional goal beyond entertainment. Recently, many st...
Due to evolution of digital games towards mobile platforms, a large exposure to mobile games is nowa...
This paper describes the evaluation asset, which is a tool that supports the evaluation of applied ...
Background and aims: Serious games are praised for their attractive and motivating nature, with prom...
Nowadays, video games are the most economically profitable entertainment industry. The nature of the...
Serious games foster the acquisition of complex problem-solving skills. Assessment of such skills sh...
Digital games constitute a major emerging technology that is expected to enter mainstream education...
Serious games are useful in a broad spectrum of application domains—ranging from educational games f...
This article describes the background, design, and practical application of the game-based evaluatio...
The current enthusiasm of generations of students for video games and the marked interest of trainin...
Part 3: Short PapersInternational audienceThe increasing complexity of video game development highli...
This study presents a quality assurance methodology geared to reusable (serious) game software that ...
Serious games are present today in several fields such as education, government, health, defense, in...