In skeleton-based human action recognition methods, human behaviours can be analysed through temporal and spatial changes in the human skeleton. Skeletons are not limited by clothing changes, lighting conditions, or complex backgrounds. This recognition method is robust and has aroused great interest; however, many existing studies used deep-layer networks with large numbers of required parameters to improve the model performance and thus lost the advantage of less computation of skeleton data. It is difficult to deploy previously established models to real-life applications based on low-cost embedded devices. To obtain a model with fewer parameters and a higher accuracy, this study designed a lightweight frame-level joints adaptive graph c...
Human action recognition has a wide range of applications, including Ambient Intelligence systems an...
Body joints, directly obtained from a pose estimation model, have proven effective for action recogn...
In recent years, great progress has been made in the recognition of skeletal behaviors based on grap...
Skeleton-based action recognition is a typical classification problem which plays a significant role...
Skeleton-based human action recognition has attracted extensive attention due to the robustness of t...
International audienceSkeleton-based human action recognition conveys interesting information about ...
Graph convolutional networks (GCNs) have been proven to be effective for processing structured data,...
Human activity recognition is an active research topic in the field of computer vision. The use of ...
Compared with the traditional RGB-based methods, the skeleton-based action recognition methods have ...
Human action recognition from skeleton data, fuelled by the Graph Convolutional Network (GCN) with i...
A novel posture motion-based spatiotemporal fused graph convolutional network (PM-STGCN) is presente...
Human action recognition has been applied in many fields, such as video surveillance and human compu...
Action recognition based on a human skeleton is an extremely challenging research problem. The tempo...
Human action recognition stands as a cornerstone in the domain of computer vision, with its utility ...
Abstract Skeleton‐based action recognition has recently attracted a lot of research interests due to...
Human action recognition has a wide range of applications, including Ambient Intelligence systems an...
Body joints, directly obtained from a pose estimation model, have proven effective for action recogn...
In recent years, great progress has been made in the recognition of skeletal behaviors based on grap...
Skeleton-based action recognition is a typical classification problem which plays a significant role...
Skeleton-based human action recognition has attracted extensive attention due to the robustness of t...
International audienceSkeleton-based human action recognition conveys interesting information about ...
Graph convolutional networks (GCNs) have been proven to be effective for processing structured data,...
Human activity recognition is an active research topic in the field of computer vision. The use of ...
Compared with the traditional RGB-based methods, the skeleton-based action recognition methods have ...
Human action recognition from skeleton data, fuelled by the Graph Convolutional Network (GCN) with i...
A novel posture motion-based spatiotemporal fused graph convolutional network (PM-STGCN) is presente...
Human action recognition has been applied in many fields, such as video surveillance and human compu...
Action recognition based on a human skeleton is an extremely challenging research problem. The tempo...
Human action recognition stands as a cornerstone in the domain of computer vision, with its utility ...
Abstract Skeleton‐based action recognition has recently attracted a lot of research interests due to...
Human action recognition has a wide range of applications, including Ambient Intelligence systems an...
Body joints, directly obtained from a pose estimation model, have proven effective for action recogn...
In recent years, great progress has been made in the recognition of skeletal behaviors based on grap...