The purpose of this study is to solve the problems of multiple targets, poor accuracy, and inability to obtain displacement information in motion capture. Based on fusion target positioning and inertial attitude sensing technology, Unity3D is employed to create 3D scenes and 3D human body models to read real-time raw data from inertial sensors. Furthermore, a gesture fusion algorithm is used to process the raw data in real time to generate a quaternion, and a human motion capture system is designed based on inertial sensors for the complete movement information recording of the capture target. Results demonstrate that the developed system can accurately capture multiple moving targets and provide a higher recognition rate, reaching 75%∼100%...
Kinect has been utilized as a cost-effective, easy-touse motion capture sensor using the Kinect skel...
This paper presents a review and comparative study of recent multi-view approaches for human 3D pose...
This paper presents a real-time motion capture system of 3D multi-part objects, whose purpose is to ...
Motion pose capture technology can effectively solve the problem of difficulty in defining character...
The paper describes a scalable, wearable multi-sensor system for motion capture based on inertial me...
Motion-capture techniques are rarely based on orientation measurements for two main reasons: (1) opt...
A real-time motion capture system is presented which uses input from multiple standard video cameras...
The approach taken in the paper is to compare the features and limitations of motion trackers in com...
The video-based motion capture system uses cheap equipments, like digital cameras and personal compu...
In the last few years, inertial sensors (accelerometers and gyroscopes) in combination with magnetic...
Motion capture provides the best interface to the understanding of trajectory planning and formation...
This paper presents a prototype human motion tracking system for wearable sports applications. It ca...
This paper introduces a method to track the spatial location and movement of a human using wearable ...
In this paper, through an in-depth study and analysis of dance motion capture algorithms in wearable...
Recent advances in MEMS wearable inertial/magnetic sensors and mobile computing have fostered a dram...
Kinect has been utilized as a cost-effective, easy-touse motion capture sensor using the Kinect skel...
This paper presents a review and comparative study of recent multi-view approaches for human 3D pose...
This paper presents a real-time motion capture system of 3D multi-part objects, whose purpose is to ...
Motion pose capture technology can effectively solve the problem of difficulty in defining character...
The paper describes a scalable, wearable multi-sensor system for motion capture based on inertial me...
Motion-capture techniques are rarely based on orientation measurements for two main reasons: (1) opt...
A real-time motion capture system is presented which uses input from multiple standard video cameras...
The approach taken in the paper is to compare the features and limitations of motion trackers in com...
The video-based motion capture system uses cheap equipments, like digital cameras and personal compu...
In the last few years, inertial sensors (accelerometers and gyroscopes) in combination with magnetic...
Motion capture provides the best interface to the understanding of trajectory planning and formation...
This paper presents a prototype human motion tracking system for wearable sports applications. It ca...
This paper introduces a method to track the spatial location and movement of a human using wearable ...
In this paper, through an in-depth study and analysis of dance motion capture algorithms in wearable...
Recent advances in MEMS wearable inertial/magnetic sensors and mobile computing have fostered a dram...
Kinect has been utilized as a cost-effective, easy-touse motion capture sensor using the Kinect skel...
This paper presents a review and comparative study of recent multi-view approaches for human 3D pose...
This paper presents a real-time motion capture system of 3D multi-part objects, whose purpose is to ...