Introduction: Cerebral palsy (CP) is the leading cause of childhood-onset physical disability. Children with CP often have impaired upper limb (UL) function. Constraint-induced therapy (CIT) is one of the most effective UL interventions for children with unilateral CP. However, concerns about CIT for children have been repeatedly raised due to frustration caused by restraint of the child’s less-affected UL and lack of motivation for the intensive protocol. Virtual reality (VR), which can mitigate the disadvantages of CIT, potentially can be used as an alternative mediator for implementing CIT. Therefore, we developed a VR-based CIT program for children with CP using the Kinect system.Aims: The feasibility of the Kinect-based CIT program was...
Purpose: The aim of this study was to investigate the effectiveness of virtual reality training on b...
Introduction: As current Interactive Computer Play (ICP) therapies lack skill transferability, my re...
Purpose: Evidence is increasing for effective virtual reality therapy for motor rehabilitation for c...
Introduction: Hemiparetic cerebral palsy refers to an impairment caused by non-progressive damages t...
Purpose: This study was designed to investigate the benefit to upper limb function of a home-based v...
Purpose:Evidence is increasing for effective virtual reality therapy for motor rehabilitation for ch...
Cerebral Palsy (CP) is the most common condition leading to severe motor impairment in children. Chi...
PURPOSE: Cerebral palsy (CP) is the commonest motor disability affecting children. This study review...
Background: Upper limb (UL) deficits in children with unilateral cerebral palsy (uCP) have tradition...
This paper presents a single-subject feasibility study of a motion-based VR game designed to provide...
Background Upper limb (UL) deficits in children with unilateral cerebral palsy (uCP) have traditiona...
AimThe aim of this study was to provide an overview of what is known about constraint-induced moveme...
One new treatment strategy for children with hemiplegic cerebral palsy (CP) is constraint-induced mo...
BACKGROUND: In children with unilateral spastic cerebral palsy (CP), there is only limited evidence ...
OBJECTIVE: To verify the effect of an intervention protocol using virtual reality (VR) on the motor ...
Purpose: The aim of this study was to investigate the effectiveness of virtual reality training on b...
Introduction: As current Interactive Computer Play (ICP) therapies lack skill transferability, my re...
Purpose: Evidence is increasing for effective virtual reality therapy for motor rehabilitation for c...
Introduction: Hemiparetic cerebral palsy refers to an impairment caused by non-progressive damages t...
Purpose: This study was designed to investigate the benefit to upper limb function of a home-based v...
Purpose:Evidence is increasing for effective virtual reality therapy for motor rehabilitation for ch...
Cerebral Palsy (CP) is the most common condition leading to severe motor impairment in children. Chi...
PURPOSE: Cerebral palsy (CP) is the commonest motor disability affecting children. This study review...
Background: Upper limb (UL) deficits in children with unilateral cerebral palsy (uCP) have tradition...
This paper presents a single-subject feasibility study of a motion-based VR game designed to provide...
Background Upper limb (UL) deficits in children with unilateral cerebral palsy (uCP) have traditiona...
AimThe aim of this study was to provide an overview of what is known about constraint-induced moveme...
One new treatment strategy for children with hemiplegic cerebral palsy (CP) is constraint-induced mo...
BACKGROUND: In children with unilateral spastic cerebral palsy (CP), there is only limited evidence ...
OBJECTIVE: To verify the effect of an intervention protocol using virtual reality (VR) on the motor ...
Purpose: The aim of this study was to investigate the effectiveness of virtual reality training on b...
Introduction: As current Interactive Computer Play (ICP) therapies lack skill transferability, my re...
Purpose: Evidence is increasing for effective virtual reality therapy for motor rehabilitation for c...