This is the peer reviewed version of the following article: [Bos, D. (2021). Geography and virtual reality. Geography Compass, 15(9), e12590], which has been published in final form at [https://onlinelibrary.wiley.com/doi/full/10.1111/gec3.12590]. This article may be used for non-commercial purposes in accordance with Wiley Terms and Conditions for Use of Self-Archived Versions. This article may not be enhanced, enriched or otherwise transformed into a derivative work, without express permission from Wiley or by statutory rights under applicable legislation. Copyright notices must not be removed, obscured or modified. The article must be linked to Wiley’s version of record on Wiley Online Library and any embedding, framing or otherwise maki...
Virtual reality (VR) is a display and control technology that provides an interactive computer-gener...
Recent developments in Virtual Reality (VR) technology present a tremendous opportunity for the tour...
This article addresses the interaction of players and designers in the creation of Norrathian geogra...
From Crossref journal articles via Jisc Publications RouterHistory: received 2019-11-08, accepted 20...
Within an ongoing debate about the relationships between the body and technological experiences with...
Within an ongoing debate about the relationships between the body and technological experiences with...
Within an ongoing debate about the relationships between the body and technological experiences with...
Geographic environment is a combination of natural and cultural environments under which humans surv...
This is an Accepted Manuscript of an article published by Taylor & Francis in Journal of Geography i...
This paper argues that fostering mutual understanding in landscape planning is as much about the pla...
Virtual spaces have emerged as everyday life spaces in contemporary societies. Very quickly, they h...
Virtual Reality (VR) has traditionally required external sensors placed around a designated play spa...
In this article, the significance of virtual reality within the field of spatial cognition is outlin...
This article uses two cyberspatial technologies, namely, the Internet (the global network of connec...
While many papers may claim that virtual environments have much to gain from architectural and urban...
Virtual reality (VR) is a display and control technology that provides an interactive computer-gener...
Recent developments in Virtual Reality (VR) technology present a tremendous opportunity for the tour...
This article addresses the interaction of players and designers in the creation of Norrathian geogra...
From Crossref journal articles via Jisc Publications RouterHistory: received 2019-11-08, accepted 20...
Within an ongoing debate about the relationships between the body and technological experiences with...
Within an ongoing debate about the relationships between the body and technological experiences with...
Within an ongoing debate about the relationships between the body and technological experiences with...
Geographic environment is a combination of natural and cultural environments under which humans surv...
This is an Accepted Manuscript of an article published by Taylor & Francis in Journal of Geography i...
This paper argues that fostering mutual understanding in landscape planning is as much about the pla...
Virtual spaces have emerged as everyday life spaces in contemporary societies. Very quickly, they h...
Virtual Reality (VR) has traditionally required external sensors placed around a designated play spa...
In this article, the significance of virtual reality within the field of spatial cognition is outlin...
This article uses two cyberspatial technologies, namely, the Internet (the global network of connec...
While many papers may claim that virtual environments have much to gain from architectural and urban...
Virtual reality (VR) is a display and control technology that provides an interactive computer-gener...
Recent developments in Virtual Reality (VR) technology present a tremendous opportunity for the tour...
This article addresses the interaction of players and designers in the creation of Norrathian geogra...