We consider for the first time a stochastic generalized Nash equilibrium problem, i.e., with expected-value cost functions and joint feasibility constraints, under partial-decision information, meaning that the agents communicate only with some trusted neighbors. We propose several distributed algorithms for network games and aggregative games that we show being special instances of a preconditioned forward–backward splitting method. We prove that the algorithms converge to a generalized Nash equilibrium when the forward operator is restricted cocoercive by using the stochastic approximation scheme with variance reduction to estimate the expected value of the pseudogradient.Team Sergio GrammaticoTeam DeSchutte
We study distributed algorithms for finding a Nash equilibrium (NE) in a class of non-cooperative co...
We address the Nash equilibrium problem in a partial-decision information scenario, where each agent...
In this paper, we propose an asynchronous distributed algorithm for the computation of generalized N...
We consider the stochastic generalized Nash equilibrium problem (SGNEP) with expected-value cost fun...
We present two distributed algorithms for the computation of a generalized Nash equilibrium in monot...
We consider the Nash equilibrium problem in a partial-decision information scenario. Specifically, e...
This work regards Nash equilibrium-seeking in multi-player finite games. We present a discrete-time ...
We propose a new operator splitting algorithm for distributed Nash equilibrium seeking under stochas...
We address the generalized Nash equilibrium seeking problem for a population of noncooperative agent...
In this paper, we address the challenge of Nash equilibrium (NE) seeking in non-cooperative convex g...
This paper treats the problem of distributed planning in general-sum stochastic games with communica...
The problem of Nash equilibrium seeking is investigated in a networked game. The game is defined as ...
We show that projected-gradient methods for the distributed computation of generalized Nash equilibr...
This work studies Nash equilibrium seeking for a class of stochastic aggregative games, where each p...
We study distributed algorithms for finding a Nash equilibrium (NE) in a class of non-cooperative co...
We address the Nash equilibrium problem in a partial-decision information scenario, where each agent...
In this paper, we propose an asynchronous distributed algorithm for the computation of generalized N...
We consider the stochastic generalized Nash equilibrium problem (SGNEP) with expected-value cost fun...
We present two distributed algorithms for the computation of a generalized Nash equilibrium in monot...
We consider the Nash equilibrium problem in a partial-decision information scenario. Specifically, e...
This work regards Nash equilibrium-seeking in multi-player finite games. We present a discrete-time ...
We propose a new operator splitting algorithm for distributed Nash equilibrium seeking under stochas...
We address the generalized Nash equilibrium seeking problem for a population of noncooperative agent...
In this paper, we address the challenge of Nash equilibrium (NE) seeking in non-cooperative convex g...
This paper treats the problem of distributed planning in general-sum stochastic games with communica...
The problem of Nash equilibrium seeking is investigated in a networked game. The game is defined as ...
We show that projected-gradient methods for the distributed computation of generalized Nash equilibr...
This work studies Nash equilibrium seeking for a class of stochastic aggregative games, where each p...
We study distributed algorithms for finding a Nash equilibrium (NE) in a class of non-cooperative co...
We address the Nash equilibrium problem in a partial-decision information scenario, where each agent...
In this paper, we propose an asynchronous distributed algorithm for the computation of generalized N...