The paper briefly introduces methodologies and practices of Virtual Archaeology applied to the pre-Roman funerary contexts of Numana (Ancona). Starting from the traditional approach and the concept of necropolis as a system, we will focus on the methodological issues and potentialities related to the use of digital models for the archaeological analysis of grave goods and their contexts
Over the years, the World of Archaeology has looked at modern technologies of 3D data acquisition an...
Over the past decade, virtual reality has been quickly growing in popularity across disciplines incl...
This paper deals with a project of virtual reconstruction of an entire archaeological site, the Sici...
The paper briefly introduces methodologies and practices of Virtual Archaeology applied to the pre-R...
The paper focuses on the issues of archaeological interpretation of the Quagliotti-Davanzali necropo...
The article is an overview of the topics developed among the research project financed by the Unive...
The Remembering the Dead project has been carrying out excavations in the Archaic cemetery of Cister...
In the 1980's archaeologists embraced the rapidly expanding field of computer modelling and visualis...
The general digital reconstruction of the necropolis in Numana was carried on following a methodolog...
P. Militello (University of Catania) and A. M. Sammito (Superintendence of Cultural Heritage, Ragusa...
The paper describes the final step of the Baratti in 3D project, aimed at the dissemination of the i...
This article reports how the new information technologies are used in two practical examples in the ...
The excavation and micro-excavation of archaeological contexts are, and always have been, destructiv...
This article is framed into the theoretical and methodological background of virtual archaeology. Th...
The aim of this paper is to show how the possibility to acquire 3D reality-based data from archaeolo...
Over the years, the World of Archaeology has looked at modern technologies of 3D data acquisition an...
Over the past decade, virtual reality has been quickly growing in popularity across disciplines incl...
This paper deals with a project of virtual reconstruction of an entire archaeological site, the Sici...
The paper briefly introduces methodologies and practices of Virtual Archaeology applied to the pre-R...
The paper focuses on the issues of archaeological interpretation of the Quagliotti-Davanzali necropo...
The article is an overview of the topics developed among the research project financed by the Unive...
The Remembering the Dead project has been carrying out excavations in the Archaic cemetery of Cister...
In the 1980's archaeologists embraced the rapidly expanding field of computer modelling and visualis...
The general digital reconstruction of the necropolis in Numana was carried on following a methodolog...
P. Militello (University of Catania) and A. M. Sammito (Superintendence of Cultural Heritage, Ragusa...
The paper describes the final step of the Baratti in 3D project, aimed at the dissemination of the i...
This article reports how the new information technologies are used in two practical examples in the ...
The excavation and micro-excavation of archaeological contexts are, and always have been, destructiv...
This article is framed into the theoretical and methodological background of virtual archaeology. Th...
The aim of this paper is to show how the possibility to acquire 3D reality-based data from archaeolo...
Over the years, the World of Archaeology has looked at modern technologies of 3D data acquisition an...
Over the past decade, virtual reality has been quickly growing in popularity across disciplines incl...
This paper deals with a project of virtual reconstruction of an entire archaeological site, the Sici...