This study aims to improve early childhood creativity through art activities handworks by using recycled materials in the Age Group 5-6 year KB Mutiara Hati, Penjaringan, North Jakarta with action research methods Kemmis and Mc.Taggart. The study was conducted in 2 months, May to June 2014. The study was successful in increasing the average child's creativity by 46.70% in 2 nd cycle, with the success achieved by 89% action children have shown the development of creativity with a very good and as expected. The learning process is given in a classroom atmosphere that supports creativity and fun (a) beautiful decoration, attractive fit the theme, (b) welcome the happy music, (c) lack of time and the freedom to be creative child, (d) a...
The purpose of this study was to determine the improvement of children's creativity through the medi...
This study is aimed at exploring the creativity skills improvement process of group B students in PA...
Tujuan penelitian ini yaitu untuk menggambarkan proses dan hasil belajar melalui bermain konstruktif...
This study aims to determine the enhancement of creativity through playing with thrift method in chi...
Penelitian ini bertujuan untuk mengetahui peningkatan kreativitas melalui metode bermain dengan bara...
The problem in this study was children limitation in expressing and developing their ideas, making n...
The purpose of this research is to improve the creativity of children aged 5-6 years through natural...
The purpose of this research is to improve the creativity of children aged 5-6 years through natural...
AbstractThis research is motivated by a lack of creativity in children aged 5-6 years in a class of ...
AbstractThis research was carried out as an effort to improve the creativity of early childhood. The...
Penelitian ini bertujuan untuk mengetahui peningkatan kreativitas menggambar dan bermain dengan tana...
Abstrak : Penelitian ini bertujuan untuk peningkatan kreativitas pada anak usia 5-6 tahun melalui se...
Kreativitas merupakan sikap yang harus dimiliki setiap anak usia dini, agar anak menjadi kreatif, be...
Kreativitas merupakan sikap yang harus dimiliki setiap anak usia dini, agar anak menjadi kreatif, be...
The purpose of this study was to determine the improvement of children's creativity through the medi...
The purpose of this study was to determine the improvement of children's creativity through the medi...
This study is aimed at exploring the creativity skills improvement process of group B students in PA...
Tujuan penelitian ini yaitu untuk menggambarkan proses dan hasil belajar melalui bermain konstruktif...
This study aims to determine the enhancement of creativity through playing with thrift method in chi...
Penelitian ini bertujuan untuk mengetahui peningkatan kreativitas melalui metode bermain dengan bara...
The problem in this study was children limitation in expressing and developing their ideas, making n...
The purpose of this research is to improve the creativity of children aged 5-6 years through natural...
The purpose of this research is to improve the creativity of children aged 5-6 years through natural...
AbstractThis research is motivated by a lack of creativity in children aged 5-6 years in a class of ...
AbstractThis research was carried out as an effort to improve the creativity of early childhood. The...
Penelitian ini bertujuan untuk mengetahui peningkatan kreativitas menggambar dan bermain dengan tana...
Abstrak : Penelitian ini bertujuan untuk peningkatan kreativitas pada anak usia 5-6 tahun melalui se...
Kreativitas merupakan sikap yang harus dimiliki setiap anak usia dini, agar anak menjadi kreatif, be...
Kreativitas merupakan sikap yang harus dimiliki setiap anak usia dini, agar anak menjadi kreatif, be...
The purpose of this study was to determine the improvement of children's creativity through the medi...
The purpose of this study was to determine the improvement of children's creativity through the medi...
This study is aimed at exploring the creativity skills improvement process of group B students in PA...
Tujuan penelitian ini yaitu untuk menggambarkan proses dan hasil belajar melalui bermain konstruktif...