Pendidikan di abad 21 mengutamakan peningkatan pengetahuan, keterampilan, dan sikap siswa. Beberapa keterampilan penting untuk siswa di abad 21 adalah kreativitas dan kemampuan komunikasi yang kemudian menjadi fokus penelitian ini. Untuk menjawab tuntutan keterampilan di abad 21, STEAM (Science, Technology, Engineering, Art, dan Mathematic) dianggap sebagai salah satu pendekatan pembelajaran yang dapat digunakan. Penelitian ini bertujuan untuk mengetahui kreativitas dan kemampuan komunikasi siswa dalam pembelajaran bunyi dan gelombang dengan menerapkan pendekatan pembelajaran STEAM. Metode yang digunakan dalam penelitian ini adalah metode deskriptif dengan metode convenience sampling untuk mengumpulkan partisipan penelitian. Partisipan pen...
21st-century education requires students to have Science Process Skills (SPS) to be able to compete ...
The purpose of this study is to develop STEAM-based learning media (Science, Technology, Engineering...
This service is motivated by the right education pattern in the era of the industrial revolution 4.0...
Kreatifitas adalah salah satu keterampilan abad ke-21 yang sangat penting bagi siswa untuk bersaing ...
This study is aimed to develop students' 21st century skills by integrating STEAM projects (Science,...
The 21st century world of work requires workers to have mastery in science and technology as well as...
Dijaman modern seperti saat ini teknologi merupakan sebuah kebutuhan yang tidak dapat dipisahkan dar...
This research was a quantitative study aimed to determine the validity of STEAM-based teaching mater...
The purpose of this study was to find out various kinds of science learning innovations and educatio...
STEAM learning arises in response to the need to enhance students' interests and skills in the field...
STEAM is a learning approach that combines six disciplines including Science, Technology, Engineerin...
ABSTRACTThe 21st century world of work requires workers to have mastery in science and technology as...
Pembelajaran diketahui sebagai aspek pendidikan yang mempunyai peran utama sebagai penentu kualitas ...
Learning in Early Childhood Education (ECE) today should adjust the 21st century competency framewor...
The 21st century is also known as the age of knowledge, which is an alternative effort to meet the n...
21st-century education requires students to have Science Process Skills (SPS) to be able to compete ...
The purpose of this study is to develop STEAM-based learning media (Science, Technology, Engineering...
This service is motivated by the right education pattern in the era of the industrial revolution 4.0...
Kreatifitas adalah salah satu keterampilan abad ke-21 yang sangat penting bagi siswa untuk bersaing ...
This study is aimed to develop students' 21st century skills by integrating STEAM projects (Science,...
The 21st century world of work requires workers to have mastery in science and technology as well as...
Dijaman modern seperti saat ini teknologi merupakan sebuah kebutuhan yang tidak dapat dipisahkan dar...
This research was a quantitative study aimed to determine the validity of STEAM-based teaching mater...
The purpose of this study was to find out various kinds of science learning innovations and educatio...
STEAM learning arises in response to the need to enhance students' interests and skills in the field...
STEAM is a learning approach that combines six disciplines including Science, Technology, Engineerin...
ABSTRACTThe 21st century world of work requires workers to have mastery in science and technology as...
Pembelajaran diketahui sebagai aspek pendidikan yang mempunyai peran utama sebagai penentu kualitas ...
Learning in Early Childhood Education (ECE) today should adjust the 21st century competency framewor...
The 21st century is also known as the age of knowledge, which is an alternative effort to meet the n...
21st-century education requires students to have Science Process Skills (SPS) to be able to compete ...
The purpose of this study is to develop STEAM-based learning media (Science, Technology, Engineering...
This service is motivated by the right education pattern in the era of the industrial revolution 4.0...