International audienceGait patterns provide a rich source of person-specific information such as age, sex, identity, and vulnerability. However, it is unknown to what extent person-specific gait information can affect collision avoidance behaviours with an approaching “person”. We sought to determine whether young adults’ spatiotemporal avoidance behaviours were affected by changes to a virtual agent’s gait parameters (i.e., speed or trunk sway). In a virtual environment (FOVE head-mounted display; 70Hz), young adults (n=21) walked along an 18m pathway towards a goal while avoiding an approaching virtual agent. The agent’s walking speed and trunk sway magnitude were a multiples of each participant’s average speed or sway: fast (x1.5m/s), no...