The aim of this study is to identify the effects of force feedback haptic applications developed in virtual reality environments (VREs), which is an important field of study in computer science and engineering, on gifted students' attitudes towards chemistry education in learning process. A 3D 6 DOF (Degree of Freedom) haptik device (Phantom Omni) has been used to develop the algorithm in this study. It can be used to transmit force and motion using a haptic device. Visual C++ was choosen as the software development environment. OpenGL and Haptic Device Application Programming Interface have been used for rendering graphics. At the 3D image creation state Wrap 1200, which is a kind of head-mounted display, has been chosen. The sample of thi...
Learning practices in education are constantly evolving to provide high-quality education. One of th...
In this paper we present an in situ evaluation of a haptic system, with a representative test popula...
This paper reports on a study which investigated whether the addition of haptics (virtual touch) to ...
Doktora TeziBu çalışmanın amacı, bilgisayar bilimleri ve mühendisliğinin önemli bir çalışma alanı ol...
This paper illustrates the effects of force feedback haptic applications as an educational material ...
Doktora TeziBu tez çalışmasında, bilgisayar mühendisliği alanında yaygın kullanım alanı bulmaya başl...
Doktora TeziBu tez çalışmasında, bilgisayar mühendisliği alanında yaygın kullanım alanı bulmaya başl...
The experience of "virtual reality " can consist of head-tracked and stereoscopic virtual ...
Abstract. In this paper the use of haptic interfaces and applications for educational purposes is di...
Haptics is the science of merging tactile sensation with computer applications, thereby enabling use...
This work presents on the one hand, the specifications and design of an educational haptic device an...
Experiential learning reflects the idea of knowledge construction as a behavior change resulting fro...
Education 4.0 demands a flexible combination of digital literacy, critical thinking, and problem-sol...
This study is aimed at determining the effectiveness of using virtual reality (VR) toward students’ ...
Learning practices in education are constantly evolving to provide high-quality education. One of th...
Learning practices in education are constantly evolving to provide high-quality education. One of th...
In this paper we present an in situ evaluation of a haptic system, with a representative test popula...
This paper reports on a study which investigated whether the addition of haptics (virtual touch) to ...
Doktora TeziBu çalışmanın amacı, bilgisayar bilimleri ve mühendisliğinin önemli bir çalışma alanı ol...
This paper illustrates the effects of force feedback haptic applications as an educational material ...
Doktora TeziBu tez çalışmasında, bilgisayar mühendisliği alanında yaygın kullanım alanı bulmaya başl...
Doktora TeziBu tez çalışmasında, bilgisayar mühendisliği alanında yaygın kullanım alanı bulmaya başl...
The experience of "virtual reality " can consist of head-tracked and stereoscopic virtual ...
Abstract. In this paper the use of haptic interfaces and applications for educational purposes is di...
Haptics is the science of merging tactile sensation with computer applications, thereby enabling use...
This work presents on the one hand, the specifications and design of an educational haptic device an...
Experiential learning reflects the idea of knowledge construction as a behavior change resulting fro...
Education 4.0 demands a flexible combination of digital literacy, critical thinking, and problem-sol...
This study is aimed at determining the effectiveness of using virtual reality (VR) toward students’ ...
Learning practices in education are constantly evolving to provide high-quality education. One of th...
Learning practices in education are constantly evolving to provide high-quality education. One of th...
In this paper we present an in situ evaluation of a haptic system, with a representative test popula...
This paper reports on a study which investigated whether the addition of haptics (virtual touch) to ...