The teaching of mathematics to students with intellectual disabilities, through computerized procedures or not, has been the subject of investigation, for more than two decades, by Behavior Analysis. Recently, the use of educational games, analog or digital, have also become objects of studies for teaching different skills. Thus, this article aimed to present the mapping of Brazilian studies on digital games, which adopted the assumptions of Behavior Analysis in its elaboration and were specifically directed to the teaching of mathematical skills to students with intellectual disabilities. Studies between 2009 and 2020 were selected using the terms: behavior analysis, digital games, elementary school, mathematics and intellectual disability...
En este trabajo se revisan las principales características cognitivas y metacognitivas de los estudi...
In the last decade, the technological systems and the playful dynamics have invaded the educational ...
This paper reviews the main cognitive and metacognitive features of students with mathematics learni...
Este estudo buscou analisar o uso de jogos do software educativo Hércules e Jiló no mundo da matemát...
A perspectiva da educação inclusiva trouxe diversos desafios para a escola comum, incluindo a necess...
The educational service for students with intellectual disability is a recurrent theme in the discus...
The Promotion Centre toward Digital Inclusion, School and Social (CPIDES), of Faculty of Science and...
In a context of growth of the serious games’ development for the Education area, there is still a lo...
This present study aimed to examine the use of games with rules in working with math education in re...
De acordo com dados apresentados pelo Instituto Nacional de Pesquisa Educacionais de 2017, é percept...
In this paper, we report on our experiences investigating the role of digital technology in face-to-...
Ler e escrever são comportamentos que facilitam a interação das pessoas com o ambiente. Pessoas com ...
Este estudo tem como objetivo verificar se o uso de jogos digitais auxilia no desenvolvimento e apre...
The aim of this work is to evaluate the potential of Virtual Reality as an assistive technology for...
The obstacles encountered by many education professionals, especially in teaching math to regular sc...
En este trabajo se revisan las principales características cognitivas y metacognitivas de los estudi...
In the last decade, the technological systems and the playful dynamics have invaded the educational ...
This paper reviews the main cognitive and metacognitive features of students with mathematics learni...
Este estudo buscou analisar o uso de jogos do software educativo Hércules e Jiló no mundo da matemát...
A perspectiva da educação inclusiva trouxe diversos desafios para a escola comum, incluindo a necess...
The educational service for students with intellectual disability is a recurrent theme in the discus...
The Promotion Centre toward Digital Inclusion, School and Social (CPIDES), of Faculty of Science and...
In a context of growth of the serious games’ development for the Education area, there is still a lo...
This present study aimed to examine the use of games with rules in working with math education in re...
De acordo com dados apresentados pelo Instituto Nacional de Pesquisa Educacionais de 2017, é percept...
In this paper, we report on our experiences investigating the role of digital technology in face-to-...
Ler e escrever são comportamentos que facilitam a interação das pessoas com o ambiente. Pessoas com ...
Este estudo tem como objetivo verificar se o uso de jogos digitais auxilia no desenvolvimento e apre...
The aim of this work is to evaluate the potential of Virtual Reality as an assistive technology for...
The obstacles encountered by many education professionals, especially in teaching math to regular sc...
En este trabajo se revisan las principales características cognitivas y metacognitivas de los estudi...
In the last decade, the technological systems and the playful dynamics have invaded the educational ...
This paper reviews the main cognitive and metacognitive features of students with mathematics learni...