Coordenação de Aperfeiçoamento de Pessoal de Nível SuperiorThis work presents an approach of game-based learning using a serious game called Software Testing Team Game. It is a three-dimensional multiplayer game developed in the virtual world OpenSim. This game simulates the software testing division of a software development company. It aims to provide knowledge related to software testing strategies, motivate students, and encourage skills such as communication and problem solving. The main difference between this game and others is its integration with the Learning Management System Moodle, which allows teacher to edit game challenges throughout each of the levels, using the Questionnaire tool, so that the game adapts to different underg...
The advances of the last decades in the fields of embedded intelligence, connectivity, production so...
Access to new technologies is slowly changing classrooms and theirdynamics. Gamification has been a ...
A evolução tecnológica tem permitido utilizar novas abordagens no processo de ensino-aprendizagem. O...
Ao longo da nossa História os jogos assumiram sempre um componente essencialmente lúdico; este facto...
O teste de software é considerado uma importante atividade na garantia da qualidade de produtos de s...
The use of digital serious games and games-based learning has contributed to the expansion of new ed...
Developing Serious Games for teaching and learning has currently emerged as research field-fertile. ...
There is empirical evidence concerning the effectiveness and benefits of game-based learning (GBL). ...
This paper assumes that the student may be motivated to seek knowledge through various mechanisms, a...
In the teaching of Software Engineering (SE), serious games or educational games are becoming increa...
Software process modeling (SPM) is an important area of software engineering because it provides a b...
The use of games in the teaching of Software Engineering has spread to increase the participation / ...
This work presents a proposal to jointly use educational games, experimental activities and computer...
This work argues that it is possible to assess students, from the planning of activities that jointl...
The field of software engineering education faces a significant gap in addressing the vital aspect o...
The advances of the last decades in the fields of embedded intelligence, connectivity, production so...
Access to new technologies is slowly changing classrooms and theirdynamics. Gamification has been a ...
A evolução tecnológica tem permitido utilizar novas abordagens no processo de ensino-aprendizagem. O...
Ao longo da nossa História os jogos assumiram sempre um componente essencialmente lúdico; este facto...
O teste de software é considerado uma importante atividade na garantia da qualidade de produtos de s...
The use of digital serious games and games-based learning has contributed to the expansion of new ed...
Developing Serious Games for teaching and learning has currently emerged as research field-fertile. ...
There is empirical evidence concerning the effectiveness and benefits of game-based learning (GBL). ...
This paper assumes that the student may be motivated to seek knowledge through various mechanisms, a...
In the teaching of Software Engineering (SE), serious games or educational games are becoming increa...
Software process modeling (SPM) is an important area of software engineering because it provides a b...
The use of games in the teaching of Software Engineering has spread to increase the participation / ...
This work presents a proposal to jointly use educational games, experimental activities and computer...
This work argues that it is possible to assess students, from the planning of activities that jointl...
The field of software engineering education faces a significant gap in addressing the vital aspect o...
The advances of the last decades in the fields of embedded intelligence, connectivity, production so...
Access to new technologies is slowly changing classrooms and theirdynamics. Gamification has been a ...
A evolução tecnológica tem permitido utilizar novas abordagens no processo de ensino-aprendizagem. O...