I characterize games for which there is an order on strategies such that the game has strategic complementarities. I prove that, with some qualifications, games with a unique equilibrium have complementarities if and only if Cournot best-response dynamics has no cycles; and that all games with multiple equilibria have complementarities. This is a negative result because it implies that the predictive power of complementarities alone is very weak. As an application of my results I show that generic 2 X 2 games either have no pure-strategy equilibria, or are GSC
We study network games with linear best-replies and strategic complementarities. We assume that acti...
We study network games with linear best-replies and strategic complementarities. We assume that acti...
In this paper, we are interested in the notions of robustness and contagion in games with strategic ...
I characterize games for which there is an order on strategies such that the game has strategic comp...
The literature on games of strategic complementarities (GSC) has focused on pure strategies. I intro...
The literature on games of strategic complementarities (GSC) has focused on pure strategies. I intro...
We study what useful implications strategic complementarity or substitutability may have when the in...
The intuitive idea of two activities being complements, for example tea and lemon, is that increasin...
The intuitive idea of two activities being complements, for example tea and lemon, is that increasin...
We study what useful implications strategic complementarity or substitutability may have when the in...
We study what useful implications strategic complementarity or substitutability may have when the in...
We study what useful implications strategic complementarity or substitutability may have when the in...
This paper studies games with both strategic substitutes and strategic complements, and more general...
In this paper we review the state of the art of Games with Strategic Complementarities (GSC), which ...
This paper studies games with both strategic substitutes and strategic complements, and more general...
We study network games with linear best-replies and strategic complementarities. We assume that acti...
We study network games with linear best-replies and strategic complementarities. We assume that acti...
In this paper, we are interested in the notions of robustness and contagion in games with strategic ...
I characterize games for which there is an order on strategies such that the game has strategic comp...
The literature on games of strategic complementarities (GSC) has focused on pure strategies. I intro...
The literature on games of strategic complementarities (GSC) has focused on pure strategies. I intro...
We study what useful implications strategic complementarity or substitutability may have when the in...
The intuitive idea of two activities being complements, for example tea and lemon, is that increasin...
The intuitive idea of two activities being complements, for example tea and lemon, is that increasin...
We study what useful implications strategic complementarity or substitutability may have when the in...
We study what useful implications strategic complementarity or substitutability may have when the in...
We study what useful implications strategic complementarity or substitutability may have when the in...
This paper studies games with both strategic substitutes and strategic complements, and more general...
In this paper we review the state of the art of Games with Strategic Complementarities (GSC), which ...
This paper studies games with both strategic substitutes and strategic complements, and more general...
We study network games with linear best-replies and strategic complementarities. We assume that acti...
We study network games with linear best-replies and strategic complementarities. We assume that acti...
In this paper, we are interested in the notions of robustness and contagion in games with strategic ...