This paper examines the ambivalence of “destination”—namely the ambivalence of the user’s interpellation—as one of the key features of augmented reality (AR) art. It calls attention to the special status of the spectator whose participation is at once a requirement and an uncertainty, a prediction and an anxiety, a principle of localization and a questioning of the very capacity to localize. This ambivalence is endemic to AR environments which rely on mobile, networking, tracking, sensing and detection technologies. My main claim is that, as a perceptual paradigm, AR’s potential innovativeness lies in its ability to generate new ways of perceiving for the spectator or to disclose what was previously unperceived—unseen, unheard, unfelt. Thes...
Mobile technologies are transforming the ways in which we experience arts and heritage sites, and ga...
The article presents a case study of artistic use of augmented reality built with the Layar augmente...
This text describes an art category which draws on the Augmented Reality (AR) Technology, which is c...
Experimental art deployed in the Augmented Reality (AR) medium is contributing to a reconfiguration ...
As augmented reality (AR) quickly evolves with new technological practice, there is a growing need t...
The research in this paper forms part of a PhD funded by the Arts and Humanities Research Council th...
Augmented Reality (AR), the overlay of virtual contents on physical objects and vice versa, poses ne...
This thesis is about augmented reality (AR). AR is commonly considered a technology that...
My research investigates the aesthetic and perceptual dimensions of Augmented Reality (AR), one of t...
Experimental art deployed in the AR medium is contributing to a distinctly twenty-first-century reco...
Over the last few years, Augmented Reality (AR) technology has quickly evolved and today there is co...
This chapter explores the emergent field of mobile augmented reality (AR) art as articulated on smar...
This research proposal develops multi-sensory AR technology as a novel method to address the current...
There has been a recent wave of research attention focusing on immersive and mixed reality technolog...
This dissertation is a pioneering exploration and mapping of the vast terrain of Augmented Reality (...
Mobile technologies are transforming the ways in which we experience arts and heritage sites, and ga...
The article presents a case study of artistic use of augmented reality built with the Layar augmente...
This text describes an art category which draws on the Augmented Reality (AR) Technology, which is c...
Experimental art deployed in the Augmented Reality (AR) medium is contributing to a reconfiguration ...
As augmented reality (AR) quickly evolves with new technological practice, there is a growing need t...
The research in this paper forms part of a PhD funded by the Arts and Humanities Research Council th...
Augmented Reality (AR), the overlay of virtual contents on physical objects and vice versa, poses ne...
This thesis is about augmented reality (AR). AR is commonly considered a technology that...
My research investigates the aesthetic and perceptual dimensions of Augmented Reality (AR), one of t...
Experimental art deployed in the AR medium is contributing to a distinctly twenty-first-century reco...
Over the last few years, Augmented Reality (AR) technology has quickly evolved and today there is co...
This chapter explores the emergent field of mobile augmented reality (AR) art as articulated on smar...
This research proposal develops multi-sensory AR technology as a novel method to address the current...
There has been a recent wave of research attention focusing on immersive and mixed reality technolog...
This dissertation is a pioneering exploration and mapping of the vast terrain of Augmented Reality (...
Mobile technologies are transforming the ways in which we experience arts and heritage sites, and ga...
The article presents a case study of artistic use of augmented reality built with the Layar augmente...
This text describes an art category which draws on the Augmented Reality (AR) Technology, which is c...