Thesis (M.S., Recreation, Parks and Tourism Administration) -- California State University, Sacramento, 2010.Meetup is a world-wide online network that has used the face-to-screen medium of the Internet to support face-to-face social leisure experiences and to build community involvement. This work was developed to investigate Meetup as an innovative social networking tool that targets increasing face-to-face human interaction. It addressed the demographics of users of Meetup and the social and personal development implications of its use. \ud Sources of Data\ud \ud Using Maslow???s Theory of Motivation and Human Needs and Sherbourne and Stewart???s functional components of social support as a guide, the researcher developed a survey ins...
We explored how internet use could preclude or increase young people’s in-person leisure activities ...
This study aims to identify how differences in terms of college students’ characteristics affect the...
This research contributes to the knowledge of user generated content on social networks and how it c...
Online communities are changing the way people enjoy leisure activities through computer-mediated in...
textWhere do people go to meet friends in the digital age? How do people understand with whom they w...
This paper aims to evaluate Generation Y users\u27 social interaction with online social networks (O...
Many people enjoy theme park and other leisure experiences with their families; however, today a gre...
Social networks are ubiquitous in the mobile information society of the present day. Here the focus ...
This study contributes to the understanding of online travel communities by extending and empiricall...
This paper addresses young people’s Internet facilitated leisure and its relationship to quality of ...
Although previous research has examined the social interactions between online travel community user...
Online travel communities have reshaped travel behaviors and decision-making of people around the wo...
Leisure is a vital part of life with research indicating that satisfaction with leisure is an import...
In this study, 150 undergraduates answered questions about their Internet usage and completed a lone...
This pilot study, grounded in social learning theory, demonstrated that leisure education services c...
We explored how internet use could preclude or increase young people’s in-person leisure activities ...
This study aims to identify how differences in terms of college students’ characteristics affect the...
This research contributes to the knowledge of user generated content on social networks and how it c...
Online communities are changing the way people enjoy leisure activities through computer-mediated in...
textWhere do people go to meet friends in the digital age? How do people understand with whom they w...
This paper aims to evaluate Generation Y users\u27 social interaction with online social networks (O...
Many people enjoy theme park and other leisure experiences with their families; however, today a gre...
Social networks are ubiquitous in the mobile information society of the present day. Here the focus ...
This study contributes to the understanding of online travel communities by extending and empiricall...
This paper addresses young people’s Internet facilitated leisure and its relationship to quality of ...
Although previous research has examined the social interactions between online travel community user...
Online travel communities have reshaped travel behaviors and decision-making of people around the wo...
Leisure is a vital part of life with research indicating that satisfaction with leisure is an import...
In this study, 150 undergraduates answered questions about their Internet usage and completed a lone...
This pilot study, grounded in social learning theory, demonstrated that leisure education services c...
We explored how internet use could preclude or increase young people’s in-person leisure activities ...
This study aims to identify how differences in terms of college students’ characteristics affect the...
This research contributes to the knowledge of user generated content on social networks and how it c...