Ever since the dawn of computer vision, 3D reconstruction has been a core problem, inspiring early seminal works and leading to numerous real world applications. Much recent progress in the field however, has been driven by visual recognition systems powered by statistical learning techniques - more recently with deep convolutional neural networks (CNNs). In this thesis, we attempt to bridge the worlds of geometric 3D reconstruction and learning based recognition by learning to leverage various 3D perception cues from image collections for the task of reconstructing 3D objects.In Chapter 2, we present a system that is able to learn intra-category regularities in object shapes by building category-specific deformable 3D models from 2D recogn...
Enabling a 2D- to 3D-reconstruction is an interesting future service for Mutate AB, where this thesi...
Computers represent images with pixels and each pixel contains three numbers for red, green and blue...
Physically based rendering requires the digital representation of a scene to include both 3D geometr...
To endow machines with the ability to perceive the real-world in a three dimensional representation ...
We present a dense reconstruction approach that overcomes the drawbacks of traditional multiview ste...
Deep learning has achieved tremendous progress and success in processing images and natural language...
The goal of this study is to determine the effectiveness of different 3D shape representations in le...
Our goal is to learn a deep network that, given a small number of images of an object of a given cat...
Recent studies have shown that deep learning achieves excellent performance in reconstructing 3D sce...
Humans possess a remarkable ability to extract general object representations from a single image, c...
This thesis explores how to harness neural networks to learn 3D structure from visual data. Being ab...
Traditional approaches for learning 3D object categories use either synthetic data or manual supervi...
Perceiving 3D structure and recognizing objects and their properties around us is central to our und...
3D reconstruction from a single image is a classical problem in computer vision. However, it still p...
In recent years, Machine Learning techniques have revolutionized solutions to longstanding image-bas...
Enabling a 2D- to 3D-reconstruction is an interesting future service for Mutate AB, where this thesi...
Computers represent images with pixels and each pixel contains three numbers for red, green and blue...
Physically based rendering requires the digital representation of a scene to include both 3D geometr...
To endow machines with the ability to perceive the real-world in a three dimensional representation ...
We present a dense reconstruction approach that overcomes the drawbacks of traditional multiview ste...
Deep learning has achieved tremendous progress and success in processing images and natural language...
The goal of this study is to determine the effectiveness of different 3D shape representations in le...
Our goal is to learn a deep network that, given a small number of images of an object of a given cat...
Recent studies have shown that deep learning achieves excellent performance in reconstructing 3D sce...
Humans possess a remarkable ability to extract general object representations from a single image, c...
This thesis explores how to harness neural networks to learn 3D structure from visual data. Being ab...
Traditional approaches for learning 3D object categories use either synthetic data or manual supervi...
Perceiving 3D structure and recognizing objects and their properties around us is central to our und...
3D reconstruction from a single image is a classical problem in computer vision. However, it still p...
In recent years, Machine Learning techniques have revolutionized solutions to longstanding image-bas...
Enabling a 2D- to 3D-reconstruction is an interesting future service for Mutate AB, where this thesi...
Computers represent images with pixels and each pixel contains three numbers for red, green and blue...
Physically based rendering requires the digital representation of a scene to include both 3D geometr...