Abstract Background Violent content in video games evokes many concerns but there is little research concerning its rewarding aspects. It was demonstrated that playing a video game leads to striatal dopamine release. It is unclear, however, which aspects of the game cause this reward system activation and if violent content contributes to it. We combined functional Magnetic Resonance Imaging (fMRI) with individual affect measures to address the neuronal correlates of violence in a video game. Results Thirteen male German volunteers played a first-person shooter game (Tactical Ops: Assault on Terror) during fMRI measurement. We defined success as eliminating opponents, and failure as being eliminated themselves. Affect was measured directly ...
<div><p>This study sought to determine whether playing a “serious” interactive digital game (IDG) – ...
There is a large amount of variables that need to be taken into account when studying the effects of...
Violent video games (VVGs) have been at the centre of the controversy of media effects on aggression...
Violent content in video games evokes many concerns but there is little research concerning its rewa...
Although the multimodal stimulation provided by modern audiovisual video games is pleasing by itself...
Video games contain elaborate reinforcement and reward schedules that have the potential to maximize...
In violent video games, players engage in virtual aggressive behaviors. Exposure to virtual aggressi...
This study aims to advance the media effects debate concerning violent video games. Meta-analytic re...
Although the multimodal stimulation provided by modern audiovisual video games is pleasing by itself...
Exposure to violence in video games has been associated with a desensitization toward violent conten...
This study sought to determine whether playing a "serious" interactive digital game (IDG)--the Re-Mi...
Background/Aims: It is a common concern in the research field and the community that habitual violen...
A great many of empirical researches have proved that longtime exposure to violent video game can le...
Winning against an opponent in a competitive video game can be ex-pected to be more rewarding than l...
Potential effects of violent videogames have been broadly discussed regarding their association with...
<div><p>This study sought to determine whether playing a “serious” interactive digital game (IDG) – ...
There is a large amount of variables that need to be taken into account when studying the effects of...
Violent video games (VVGs) have been at the centre of the controversy of media effects on aggression...
Violent content in video games evokes many concerns but there is little research concerning its rewa...
Although the multimodal stimulation provided by modern audiovisual video games is pleasing by itself...
Video games contain elaborate reinforcement and reward schedules that have the potential to maximize...
In violent video games, players engage in virtual aggressive behaviors. Exposure to virtual aggressi...
This study aims to advance the media effects debate concerning violent video games. Meta-analytic re...
Although the multimodal stimulation provided by modern audiovisual video games is pleasing by itself...
Exposure to violence in video games has been associated with a desensitization toward violent conten...
This study sought to determine whether playing a "serious" interactive digital game (IDG)--the Re-Mi...
Background/Aims: It is a common concern in the research field and the community that habitual violen...
A great many of empirical researches have proved that longtime exposure to violent video game can le...
Winning against an opponent in a competitive video game can be ex-pected to be more rewarding than l...
Potential effects of violent videogames have been broadly discussed regarding their association with...
<div><p>This study sought to determine whether playing a “serious” interactive digital game (IDG) – ...
There is a large amount of variables that need to be taken into account when studying the effects of...
Violent video games (VVGs) have been at the centre of the controversy of media effects on aggression...