Consider a triangulation of the xy plane, and a general surface z = f (xy). The points of the triangle, when lifted to the surface, form a linear spline approximation to the surface. We are interested in the error between the surface and the linear approximant. In fact, we are interested in building triangulations in the plane such that the induced linear approximant is near-optimal with respect to a given error. Here we describe a new method, which iteratively adds points to a ''Delaunay-like'' triangulation of the plane. We locally approximate f by a quadratic surface and utilize this quadrilateral that enables us to minimize the error between the surface and the triangulation
We present an algorithm for meshing surfaces that is a simple adaptation of a greedy “farthest point...
In this paper two curvature adaptive methods of surface triangulation are presented. Both methods a...
Applications of mesh adaption techniques could be found in the numerical solution of PDE’s or in the...
. We present a new method for adaptive polygonization of parametric surfaces. The method combines re...
We discuss the problem of adaptive polygonization of regular surfaces of the euclidean 3D space, and...
Several CAD applications require a surface model of the modeled object consisting of a mesh of trian...
Locally optimal Delaunay triangulations are constructed to improve previous image approximation sche...
We study the properties of a simple greedy algorithm introduced in [8] for the generation of data-ad...
Edge insertion iteratively improves a triangulation of a nite point set in < 2 by adding a new ed...
Given a set S of data points on a surface F whose equation is z = f(x,y), we would like to triangula...
AbstractMany algorithms for reducing the number of triangles in a surface model have been proposed, ...
For any triangulation of a given polygonal region, consider the piecewise linear least squares appro...
Abstract — Locally optimal Delaunay triangulations are constructed to improve previous image approxi...
. A general scheme for adaptive triangulation refinements is described where the simplices of 3D tri...
We present an efficient algorithm to obtain a triangulated graph surface for scattered points (x[?] ...
We present an algorithm for meshing surfaces that is a simple adaptation of a greedy “farthest point...
In this paper two curvature adaptive methods of surface triangulation are presented. Both methods a...
Applications of mesh adaption techniques could be found in the numerical solution of PDE’s or in the...
. We present a new method for adaptive polygonization of parametric surfaces. The method combines re...
We discuss the problem of adaptive polygonization of regular surfaces of the euclidean 3D space, and...
Several CAD applications require a surface model of the modeled object consisting of a mesh of trian...
Locally optimal Delaunay triangulations are constructed to improve previous image approximation sche...
We study the properties of a simple greedy algorithm introduced in [8] for the generation of data-ad...
Edge insertion iteratively improves a triangulation of a nite point set in < 2 by adding a new ed...
Given a set S of data points on a surface F whose equation is z = f(x,y), we would like to triangula...
AbstractMany algorithms for reducing the number of triangles in a surface model have been proposed, ...
For any triangulation of a given polygonal region, consider the piecewise linear least squares appro...
Abstract — Locally optimal Delaunay triangulations are constructed to improve previous image approxi...
. A general scheme for adaptive triangulation refinements is described where the simplices of 3D tri...
We present an efficient algorithm to obtain a triangulated graph surface for scattered points (x[?] ...
We present an algorithm for meshing surfaces that is a simple adaptation of a greedy “farthest point...
In this paper two curvature adaptive methods of surface triangulation are presented. Both methods a...
Applications of mesh adaption techniques could be found in the numerical solution of PDE’s or in the...