We present a new approach for reconstructing a smooth surface from a set of scattered points in three-dimensional(3D) space. Our algorithm first decomposes a given point set into a quadtree-like data structure known as a strip tree. The strip tree is used to fit a set of least squares quadratic surfaces to the data points. These quadratic surfaces are then degree- elevated to bi-cubic surfaces and blended together to form a set of B-spline surfaces that approximates the given point set
. In this note we describe surface reconstruction algorithms based on optimization techniques. The i...
A method for reconstructing 3D rational B-spline surfaces from multiple views is proposed. The metho...
A method for reconstruction of 3D rational B-spline surfaces from multiple views is proposed. Given ...
We present a new approach for reconstructing a smooth surface from a set of scattered points in thre...
We present a new approach for reconstructing a smooth surface from a set of scattered points in thre...
We present a new approach for reconstructing a smooth surface from a set of scattered points in thre...
Digitization devices and scanners generate very large point sets representing complicated geometric ...
Digitization devices and scanners generate very large point sets representing complicated geometric ...
This paper looks into the effectiveness of B-spline approximation algorithm in approximating the bic...
This paper presents a novel modeling technique for reconstructing a triangular B-spline surface from...
Even with advanced geometric modeling systems, creating freeform surfaces is a challenging task. Las...
Abstract. This paper presents a new fast and local method of 3D surface reconstruction for scattered...
Creating freeform surfaces is a challenging task even with advanced geometric modeling systems. Lase...
This paper describes a fast algorithm for scattered data interpolation and approximation. Multilevel...
This paper describes a fast algorithm for scattered data interpolation and approximation. Multilevel...
. In this note we describe surface reconstruction algorithms based on optimization techniques. The i...
A method for reconstructing 3D rational B-spline surfaces from multiple views is proposed. The metho...
A method for reconstruction of 3D rational B-spline surfaces from multiple views is proposed. Given ...
We present a new approach for reconstructing a smooth surface from a set of scattered points in thre...
We present a new approach for reconstructing a smooth surface from a set of scattered points in thre...
We present a new approach for reconstructing a smooth surface from a set of scattered points in thre...
Digitization devices and scanners generate very large point sets representing complicated geometric ...
Digitization devices and scanners generate very large point sets representing complicated geometric ...
This paper looks into the effectiveness of B-spline approximation algorithm in approximating the bic...
This paper presents a novel modeling technique for reconstructing a triangular B-spline surface from...
Even with advanced geometric modeling systems, creating freeform surfaces is a challenging task. Las...
Abstract. This paper presents a new fast and local method of 3D surface reconstruction for scattered...
Creating freeform surfaces is a challenging task even with advanced geometric modeling systems. Lase...
This paper describes a fast algorithm for scattered data interpolation and approximation. Multilevel...
This paper describes a fast algorithm for scattered data interpolation and approximation. Multilevel...
. In this note we describe surface reconstruction algorithms based on optimization techniques. The i...
A method for reconstructing 3D rational B-spline surfaces from multiple views is proposed. The metho...
A method for reconstruction of 3D rational B-spline surfaces from multiple views is proposed. Given ...