An experimental study of software image compositing that we have carried out on a 512-node PC cluster shows the necessity of hardware compositing support to make possible real-time volume visualization scalable with large PC clusters. This paper describes the design and performance evaluation of such a hardware image compositing device. A PC cluster using such devices along with commodity graphics cards can enable simultaneous simulation and volume visualization
In this paper we present a multi-GPU parallel volume rendering implemention built using the MapReduc...
The programmability and texture support of consumer graphics accelerators have drawn a lot of attent...
Abstract: This work presents a distributed image-order volume rendering approach for scalable high-r...
To seek a low-cost, extensible solution for the large-scale data visualization problem, a visual com...
A number of problems are well suited for volumetric representation for both simulation and storage, ...
Parallel volume rendering offers a feasible solution to the large data visualization problem by dist...
Parallel volume rendering offers a feasible solution to the large data visualization problem by dist...
Parallel volume rendering offers a feasible solution to the large data visualization problem by dist...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
This survey gives an overview of the current state of the art in GPU techniques for interactive larg...
Several approaches have been proposed to visualize 3D volume data on multiprocessor systems in recen...
In this paper we present the design of a new hybrid system based on commodity components to gain sup...
In this paper we present a multi-GPU parallel volume rendering implemention built using the MapReduc...
Journal ArticleExisting volume rendering methods, though capable of very effective visualizations, a...
In this paper we present a multi-GPU parallel volume rendering implemention built using the MapReduc...
The programmability and texture support of consumer graphics accelerators have drawn a lot of attent...
Abstract: This work presents a distributed image-order volume rendering approach for scalable high-r...
To seek a low-cost, extensible solution for the large-scale data visualization problem, a visual com...
A number of problems are well suited for volumetric representation for both simulation and storage, ...
Parallel volume rendering offers a feasible solution to the large data visualization problem by dist...
Parallel volume rendering offers a feasible solution to the large data visualization problem by dist...
Parallel volume rendering offers a feasible solution to the large data visualization problem by dist...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
This survey gives an overview of the current state of the art in GPU techniques for interactive larg...
Several approaches have been proposed to visualize 3D volume data on multiprocessor systems in recen...
In this paper we present the design of a new hybrid system based on commodity components to gain sup...
In this paper we present a multi-GPU parallel volume rendering implemention built using the MapReduc...
Journal ArticleExisting volume rendering methods, though capable of very effective visualizations, a...
In this paper we present a multi-GPU parallel volume rendering implemention built using the MapReduc...
The programmability and texture support of consumer graphics accelerators have drawn a lot of attent...
Abstract: This work presents a distributed image-order volume rendering approach for scalable high-r...