We introduce a novel wavelet decomposition algorithm that makes a number of powerful new surface design operations practical. Wavelets, and hierarchical representations generally, have held promise to facilitate a variety of design tasks in a unified way by approximating results very precisely, thus avoiding a proliferation of undergirding mathematical representations. However, traditional wavelet decomposition is defined from fine to coarse resolution, thus limiting its efficiency for highly precise surface manipulation when attempting to create new non-local editing methods. Our key contribution is the progressive wavelet decomposition algorithm, a generalpurpose coarse-to-fine method for hierarchical fitting, based in this paper on an un...
International audienceWe introduce a new patch-based multi-resolution analysis of semi-regular mesh ...
We present a wavelet construction for irregular triangle meshes based on edge-collapse and vertex-sp...
Complex surfaces and solids are produced by large-scale modeling and simulation activities in a vari...
Summary. We introduce a novel wavelet decomposition algorithm that makes a number of powerful new su...
In computer aided design (CAD), the availability of many types of surface editing which ease creatin...
We present a new method for adaptive surface meshing and triangulation which controls the local leve...
Abstract. This contribution will be freewheeling in the domain of signal, image and surface processi...
This paper discusses how the subdivision scheme for uniform Powell-Sabin spline surfaces makes it po...
This contribution will be freewheeling in the domain of signal, image and surface processing and tou...
One of the areas of research that has achieved tremendous importance over the recent past is the pro...
Multiresolution analysis and wavelets provide useful and efficient tools for representing functions ...
AbstractSubdivision schemes provide the most efficient and effective way to design and render smooth...
The graphics community initially developed multi-resolution representations of surfaces in order to ...
This work explores how three techniques for defining and representing curves and surfaces can be rel...
We propose a flexible and efficient wavelet construction for non-uniform B-spline curves and surface...
International audienceWe introduce a new patch-based multi-resolution analysis of semi-regular mesh ...
We present a wavelet construction for irregular triangle meshes based on edge-collapse and vertex-sp...
Complex surfaces and solids are produced by large-scale modeling and simulation activities in a vari...
Summary. We introduce a novel wavelet decomposition algorithm that makes a number of powerful new su...
In computer aided design (CAD), the availability of many types of surface editing which ease creatin...
We present a new method for adaptive surface meshing and triangulation which controls the local leve...
Abstract. This contribution will be freewheeling in the domain of signal, image and surface processi...
This paper discusses how the subdivision scheme for uniform Powell-Sabin spline surfaces makes it po...
This contribution will be freewheeling in the domain of signal, image and surface processing and tou...
One of the areas of research that has achieved tremendous importance over the recent past is the pro...
Multiresolution analysis and wavelets provide useful and efficient tools for representing functions ...
AbstractSubdivision schemes provide the most efficient and effective way to design and render smooth...
The graphics community initially developed multi-resolution representations of surfaces in order to ...
This work explores how three techniques for defining and representing curves and surfaces can be rel...
We propose a flexible and efficient wavelet construction for non-uniform B-spline curves and surface...
International audienceWe introduce a new patch-based multi-resolution analysis of semi-regular mesh ...
We present a wavelet construction for irregular triangle meshes based on edge-collapse and vertex-sp...
Complex surfaces and solids are produced by large-scale modeling and simulation activities in a vari...