Mixed-Initiative Procedural Content Generation (MI-PCG) focuses on developing systems that allow users with diverse technical backgrounds to co-create interesting and novel game content in collaboration with a computational agent. These systems provide a front-end for users to interact with a generator by means of placing different constraints, or modifying a variety of the generator's parameters. While these systems provide significantly enhanced design support over traditional design tools, there exists areas of opportunity to address shortcomings in these systems such as high user interface complexity (too many controls presented, little feedback provided) and the lack of a model of designer intent (the system can reason over constraint...
Mixed-initiative Procedural Content Generation (PCG) refers to tools or systems in which a human des...
This paper presents a new method of procedural content generation (PCG) for natural environments and...
This project delivers the results of research about the implementation of natural language interface...
Mixed-Initiative Procedural Content Generation (MI-PCG) focuses on developing systems that allow use...
The benefits of using some type of automation to reduce the time and cost of software development is...
The benefits of using some type of automation to reduce the time and cost of software development is...
The demand for engaging and fresh game content is steadily increasing in the modern computer game in...
This project delivers the results of research about the implementation of natural language interfac...
This project delivers the results of research about the implementation of natural language interfac...
The demand for engaging and fresh game content is steadily increasing in the modern computer game in...
This project delivers the results of research about the implementation of natural language interfac...
The demand for engaging and fresh game content is steadily increasing in the modern computer game in...
peer-reviewedThe benefits of using some type of automation to reduce the time and cost of software ...
Games are shaped by the tools we use to make them and our ability to model the concepts they address...
This paper presents a new method of procedural content generation (PCG) for natural environments and...
Mixed-initiative Procedural Content Generation (PCG) refers to tools or systems in which a human des...
This paper presents a new method of procedural content generation (PCG) for natural environments and...
This project delivers the results of research about the implementation of natural language interface...
Mixed-Initiative Procedural Content Generation (MI-PCG) focuses on developing systems that allow use...
The benefits of using some type of automation to reduce the time and cost of software development is...
The benefits of using some type of automation to reduce the time and cost of software development is...
The demand for engaging and fresh game content is steadily increasing in the modern computer game in...
This project delivers the results of research about the implementation of natural language interfac...
This project delivers the results of research about the implementation of natural language interfac...
The demand for engaging and fresh game content is steadily increasing in the modern computer game in...
This project delivers the results of research about the implementation of natural language interfac...
The demand for engaging and fresh game content is steadily increasing in the modern computer game in...
peer-reviewedThe benefits of using some type of automation to reduce the time and cost of software ...
Games are shaped by the tools we use to make them and our ability to model the concepts they address...
This paper presents a new method of procedural content generation (PCG) for natural environments and...
Mixed-initiative Procedural Content Generation (PCG) refers to tools or systems in which a human des...
This paper presents a new method of procedural content generation (PCG) for natural environments and...
This project delivers the results of research about the implementation of natural language interface...