In this work we investigate whether the innate visual recognition and learning capabilities of untrained humans can be used in conducting reliable microscopic analysis of biomedical samples toward diagnosis. For this purpose, we designed entertaining digital games that are interfaced with artificial learning and processing back-ends to demonstrate that in the case of binary medical diagnostics decisions (e.g., infected vs. uninfected), with the use of crowd-sourced games it is possible to approach the accuracy of medical experts in making such diagnoses. Specifically, using non-expert gamers we report diagnosis of malaria infected red blood cells with an accuracy that is within 1.25% of the diagnostics decisions made by a trained medical pr...
Information technology has made tremendous impacts on the health care system. This work aims to deve...
Abstract Background Routine field diagnosis of malaria is a considerable challenge in rural and low ...
INTRODUCTION / BACKGROUND: Serious games (SGs) are immersive learning and training tools. They have ...
Background: Optical microscopy for malaria diagnosis is a time-consuming task that requires trained ...
We have recently proposed a mathematical framework for crowd-sourcing of biomedical image analysis a...
AbstractBackgroundOptical microscopy for malaria diagnosis is a time-consuming task that requires tr...
Background. Current World Health Organization recommendations for the management of malaria include ...
Background: There are 600,000 new malaria cases daily worldwide. The gold standard for estimating th...
We propose a methodology for digitally fusing diagnostic decisions made by multiple medical experts ...
We propose a methodology for digitally fusing diagnostic decisions made by multiple medical experts ...
Background: Morphological examination of blood films remains the reference standard for malaria diag...
We study a crowdsourcing-based diagnosis algorithm, which is against the fact that currently we do n...
A serious game is presented which embodies an approach to disease prevention and management that is ...
<p>As new images are generated, they are diagnosed by pre-trained machine learning algorithms. The c...
It is now quite common to use different types of image modalities such as ultrasound and MRI in the ...
Information technology has made tremendous impacts on the health care system. This work aims to deve...
Abstract Background Routine field diagnosis of malaria is a considerable challenge in rural and low ...
INTRODUCTION / BACKGROUND: Serious games (SGs) are immersive learning and training tools. They have ...
Background: Optical microscopy for malaria diagnosis is a time-consuming task that requires trained ...
We have recently proposed a mathematical framework for crowd-sourcing of biomedical image analysis a...
AbstractBackgroundOptical microscopy for malaria diagnosis is a time-consuming task that requires tr...
Background. Current World Health Organization recommendations for the management of malaria include ...
Background: There are 600,000 new malaria cases daily worldwide. The gold standard for estimating th...
We propose a methodology for digitally fusing diagnostic decisions made by multiple medical experts ...
We propose a methodology for digitally fusing diagnostic decisions made by multiple medical experts ...
Background: Morphological examination of blood films remains the reference standard for malaria diag...
We study a crowdsourcing-based diagnosis algorithm, which is against the fact that currently we do n...
A serious game is presented which embodies an approach to disease prevention and management that is ...
<p>As new images are generated, they are diagnosed by pre-trained machine learning algorithms. The c...
It is now quite common to use different types of image modalities such as ultrasound and MRI in the ...
Information technology has made tremendous impacts on the health care system. This work aims to deve...
Abstract Background Routine field diagnosis of malaria is a considerable challenge in rural and low ...
INTRODUCTION / BACKGROUND: Serious games (SGs) are immersive learning and training tools. They have ...