We present an extension to the Material Point Method (MPM) for simulating elastic objects with various co-dimensions like hair (1D), thin shells (2D), and volumetric objects (3D). We simulate thin shells with frictional contact using a combination of MPM and subdivision finite elements. The shell kinematics are assumed to follow a continuum shell model which is decomposed into a Kirchhoff-Love motion that rotates the mid-surface normals followed by shearing and compression/extension of the material along the mid-surface normal. We use this decomposition to design an elastoplastic constitutive model to resolve frictional contact by decoupling resistance to contact and shearing from the bending resistance components of stress. We show that by...
In recent years, the Material Point Method has emerged as a promising alternative to the Finite Elem...
We propose an extension to the Material Point Method for the simulation of granular media. We model ...
This paper presents the ongoing work aimed at developing the material point method (MPM) to solve ge...
The Material Point Method (MPM) has shown its high potential for physics-based simulation in the are...
Simulation in computer graphics must accommodate a wide range of material behaviors under large defo...
Simulating physical materials with dynamic movements to photo-realistic resolution has always been o...
The simulation of high-rate deformation and failure of metals is has traditionally been performed us...
Soft-particle materials include colloidal pastes, vesicles, many powders, microgels and suspensions....
Soft particle materials are composed of discrete particles that can undergo large deformations witho...
Simulating fluids and solid materials undergoing large deformation remains an important and challeng...
The Material Point Method (MPM) is a hybrid Eulerian-Lagrangian approach capable of simulating large...
International audienceSoft particle materials are composed of discrete particles that can undergo la...
The Material Point Method (MPM) has shown its capability in simulating multi-physics and multi-mater...
The material point method (MPM) is a meshfree mixed Lagrangian-Eulerian method which utilizes moving...
Friction and contact pose a great challenge to efficient and accurate simulation of deformable obje...
In recent years, the Material Point Method has emerged as a promising alternative to the Finite Elem...
We propose an extension to the Material Point Method for the simulation of granular media. We model ...
This paper presents the ongoing work aimed at developing the material point method (MPM) to solve ge...
The Material Point Method (MPM) has shown its high potential for physics-based simulation in the are...
Simulation in computer graphics must accommodate a wide range of material behaviors under large defo...
Simulating physical materials with dynamic movements to photo-realistic resolution has always been o...
The simulation of high-rate deformation and failure of metals is has traditionally been performed us...
Soft-particle materials include colloidal pastes, vesicles, many powders, microgels and suspensions....
Soft particle materials are composed of discrete particles that can undergo large deformations witho...
Simulating fluids and solid materials undergoing large deformation remains an important and challeng...
The Material Point Method (MPM) is a hybrid Eulerian-Lagrangian approach capable of simulating large...
International audienceSoft particle materials are composed of discrete particles that can undergo la...
The Material Point Method (MPM) has shown its capability in simulating multi-physics and multi-mater...
The material point method (MPM) is a meshfree mixed Lagrangian-Eulerian method which utilizes moving...
Friction and contact pose a great challenge to efficient and accurate simulation of deformable obje...
In recent years, the Material Point Method has emerged as a promising alternative to the Finite Elem...
We propose an extension to the Material Point Method for the simulation of granular media. We model ...
This paper presents the ongoing work aimed at developing the material point method (MPM) to solve ge...