Modeling the appearance of real scenes from captured images is one key problem in computer graphics and computer vision. This traditionally requires a large number of input samples (e.g. images, light-view directions, depth hypotheses, etc.) and consumes extensive computational resources. In this dissertation, we aim to make scene acquisition more efficient and practical, and we present several approaches that successfully reduce the required number of samples in various appearance acquisition problems. We exploit techniques to explicitly reconstruct the geometry and materials in a real scene; the two components essentially determine the scene appearance. On the geometry side, we introduce a novel deep multi-view stereo technique that can r...
The recently proposed neural radiance fields (NeRF) use a continuous function formulated as a multi-...
We present a light field synthesis technique that achieves accurate reconstruction given a low-cost,...
In this paper, we present a method that estimates reflectance and illumination information from a si...
Modeling the appearance of real scenes from captured images is one key problem in computer graphics ...
The present study describes an automated modeling approach for creating 3D digital models of real wo...
Thesis (Ph.D.)--University of Washington, 2021In this thesis, I address the problem of obtaining pho...
International audienceTexture, highlights, and shading are some of many visual cues that allow human...
In this thesis, we try to reverse the image formation process, enabling computers to factor images i...
Recovering natural illumination from a single Low-Dynamic Range (LDR) image is a challenging task. T...
International audienceWe propose the first learning-based algorithm that can relight images in a pla...
Rapid advances in imaging have made high-quality devices such as mobile phone cameras easily accessi...
Novel view synthesis from sparse and unstructured input views faces challenges like the difficulty w...
By modelling complex scenes via a continuous volumetric scene function, neural radiance fields (NeRF...
Rematas K., Ritschel T., Fritz M., Gavves E., Tuytelaars T., ''Deep reflectance maps'', 29th IEEE co...
Whether it is used for entertainment or industrial design, computer graphics is ever more present in...
The recently proposed neural radiance fields (NeRF) use a continuous function formulated as a multi-...
We present a light field synthesis technique that achieves accurate reconstruction given a low-cost,...
In this paper, we present a method that estimates reflectance and illumination information from a si...
Modeling the appearance of real scenes from captured images is one key problem in computer graphics ...
The present study describes an automated modeling approach for creating 3D digital models of real wo...
Thesis (Ph.D.)--University of Washington, 2021In this thesis, I address the problem of obtaining pho...
International audienceTexture, highlights, and shading are some of many visual cues that allow human...
In this thesis, we try to reverse the image formation process, enabling computers to factor images i...
Recovering natural illumination from a single Low-Dynamic Range (LDR) image is a challenging task. T...
International audienceWe propose the first learning-based algorithm that can relight images in a pla...
Rapid advances in imaging have made high-quality devices such as mobile phone cameras easily accessi...
Novel view synthesis from sparse and unstructured input views faces challenges like the difficulty w...
By modelling complex scenes via a continuous volumetric scene function, neural radiance fields (NeRF...
Rematas K., Ritschel T., Fritz M., Gavves E., Tuytelaars T., ''Deep reflectance maps'', 29th IEEE co...
Whether it is used for entertainment or industrial design, computer graphics is ever more present in...
The recently proposed neural radiance fields (NeRF) use a continuous function formulated as a multi-...
We present a light field synthesis technique that achieves accurate reconstruction given a low-cost,...
In this paper, we present a method that estimates reflectance and illumination information from a si...