Touch interactions are central to many human activities, but there are few technologies for computationally augmenting free-hand interactions with real environments. Here, we describe Tactile Echoes, a finger-wearable system for augmenting touch interactions with physical objects. This system captures and processes touch-elicited vibrations in real-time in order to enliven tactile experiences. We process these signals via a parametric signal processing network in order to generate responsive tactile and auditory feedback. Just as acoustic echoes are produced through the delayed replication and modification of sounds, so are Tactile Echoes produced through transformations of vibrotactile inputs in the skin. The echoes also reflect the ...
Hermann T, Kõiva R. tacTiles for Ambient Intelligence and Interactive Sonification. In: Pirhonen A, ...
A longstanding goal in engineering research has been to realize haptic displays for virtual reality ...
Hermann T, Kõiva R. Supplementary Material for "tacTiles for Ambient Intelligence and Interactive So...
Touch interactions are central to many human activities, but there are few technologies for computat...
A longstanding goal of engineering has been to realize haptic interfaces that can convey realistic s...
This thesis proposes a unique approach to haptic feedback, based on a hand-worn electronic device th...
International audienceThe use of electrotactile feedback in Virtual Reality (VR) has shown promising...
Understanding the external environment depends heavily on vision, audition, and touch. Like vision a...
The audio feedback resulting from object interaction provides information about the material of the ...
International audienceActive touch (AT) is defined as the action of touching, implying voluntary, se...
We present four wearable tactile actuators capable of recreating physical sensations commonly experi...
Wearable devices are nowadays a common occurrence in the consumer industry. Typical applications ran...
Today, the digital community has strongly allied with rich sensory human computer interfaces (HCIs) ...
With vision being a primary sense of humans, we often first estimate the physical properties of obje...
As computing moves towards mobile devices, new challenges emerge for Human-Computer Interaction. Alt...
Hermann T, Kõiva R. tacTiles for Ambient Intelligence and Interactive Sonification. In: Pirhonen A, ...
A longstanding goal in engineering research has been to realize haptic displays for virtual reality ...
Hermann T, Kõiva R. Supplementary Material for "tacTiles for Ambient Intelligence and Interactive So...
Touch interactions are central to many human activities, but there are few technologies for computat...
A longstanding goal of engineering has been to realize haptic interfaces that can convey realistic s...
This thesis proposes a unique approach to haptic feedback, based on a hand-worn electronic device th...
International audienceThe use of electrotactile feedback in Virtual Reality (VR) has shown promising...
Understanding the external environment depends heavily on vision, audition, and touch. Like vision a...
The audio feedback resulting from object interaction provides information about the material of the ...
International audienceActive touch (AT) is defined as the action of touching, implying voluntary, se...
We present four wearable tactile actuators capable of recreating physical sensations commonly experi...
Wearable devices are nowadays a common occurrence in the consumer industry. Typical applications ran...
Today, the digital community has strongly allied with rich sensory human computer interfaces (HCIs) ...
With vision being a primary sense of humans, we often first estimate the physical properties of obje...
As computing moves towards mobile devices, new challenges emerge for Human-Computer Interaction. Alt...
Hermann T, Kõiva R. tacTiles for Ambient Intelligence and Interactive Sonification. In: Pirhonen A, ...
A longstanding goal in engineering research has been to realize haptic displays for virtual reality ...
Hermann T, Kõiva R. Supplementary Material for "tacTiles for Ambient Intelligence and Interactive So...