Physically-based rendering has become mature and commonplace in recent decades. However, the rendered results look artificial and overly perfect. Better realism needs higher fidelity detailed geometry or model complexity, which substantially increases computational power and human works. To achieve higher physical realism and enable more effective material content creation, many techniques are developed in material reflection and scattering models. We put emphasis on accurately representing and reproducing the rich visual world from micro-level scales. The first half of the dissertation focuses on building the bridge from micro-model to macro properties: we present an accurate appearance model for layered materials derived from microstructu...
Summarization: Optical properties (i.e. reflectance, transmittance, etc) of light scattering materia...
In this thesis a novel physically based appearance model which utilizes both microfacet and diffusio...
Reflectance properties express how objects in a virtual scene interact with light. They control the ...
Adequate reflectance models are essential for the production of photorealistic images. Microfacet re...
Over the last two decades, tools for rendering realistic three dimensional scenes have become availa...
Figure 1: Acquiring scattering parameters. Left: Samples of two materials (milk, blue curacao) in gl...
International audienceMicrofacet-based material appearance models are commonly considered as a physi...
The realism of a scene basically depends on the quality of the geometry, the illumination and the m...
Reflectance properties express how objects in a virtual scene interact with light; they control the ...
Figure 1: Acquiring scattering parameters. Left: Samples of two materials (milk, blue curacao) in gl...
Creating realistic computer generated imagery is essential for modern movies and video games. Recrea...
Scattering materials are ubiquitous: from our skin and food, to every objects such as wax and soap, ...
International audienceNanostructured materials have recently emerged as a promising approach for mat...
In the area of shape recognition tremendous advances were made during recent years. But in contrast ...
International audienceSpecular microfacet distributions have been successfully employed by many auth...
Summarization: Optical properties (i.e. reflectance, transmittance, etc) of light scattering materia...
In this thesis a novel physically based appearance model which utilizes both microfacet and diffusio...
Reflectance properties express how objects in a virtual scene interact with light. They control the ...
Adequate reflectance models are essential for the production of photorealistic images. Microfacet re...
Over the last two decades, tools for rendering realistic three dimensional scenes have become availa...
Figure 1: Acquiring scattering parameters. Left: Samples of two materials (milk, blue curacao) in gl...
International audienceMicrofacet-based material appearance models are commonly considered as a physi...
The realism of a scene basically depends on the quality of the geometry, the illumination and the m...
Reflectance properties express how objects in a virtual scene interact with light; they control the ...
Figure 1: Acquiring scattering parameters. Left: Samples of two materials (milk, blue curacao) in gl...
Creating realistic computer generated imagery is essential for modern movies and video games. Recrea...
Scattering materials are ubiquitous: from our skin and food, to every objects such as wax and soap, ...
International audienceNanostructured materials have recently emerged as a promising approach for mat...
In the area of shape recognition tremendous advances were made during recent years. But in contrast ...
International audienceSpecular microfacet distributions have been successfully employed by many auth...
Summarization: Optical properties (i.e. reflectance, transmittance, etc) of light scattering materia...
In this thesis a novel physically based appearance model which utilizes both microfacet and diffusio...
Reflectance properties express how objects in a virtual scene interact with light. They control the ...