Immersion is the third of four documentaries by Harun Farocki that explores the use of video games in the U.S. military. The first film demonstrates training software in which a young soldier called Watson is killed; the second, a live action role play training exercise; the third, virtual reality (VR) immersion therapy; and the final film compares these pre- and post-war simulated environments side by side. The demonstration of the virtual reality software Virtual Iraq employed in Farocki’s film Immersion will be reviewed here
This paper discusses two projects developed at the University of Southern California with funding fr...
Post Traumatic Stress Disorder (PTSD) is reported to be caused by traumatic events that are outside ...
Other Theatres ‘Other Theatres’ is an interactive, multimedia installation of related works that...
Immersion is the third of four documentaries by Harun Farocki that explores the use of video games i...
"Organized by the Kunsthaus Bregenz, this exhibition, which is the most comprehensive retrospective ...
The 'Virtual Iraq' VR environment is designed to be an immersive tool foruse as an Exposure Therapy ...
The works of Harun Farocki (1944-2014) confronted in many ways with all the transformations of image...
In this essay I look at the techno-production of modern-day enemies through a reading of Harun Faroc...
reported to be caused by traumatic events that are outside the range of usual human experience inclu...
In January 2018, filmmakers from the studio NowHere Media travelled to Fallujah, Iraq, with the obje...
Anders Engberg-Pedersen: “Serious games. Harun Farocki and MilitaryAesthetics”This article charts th...
This article critically analyzes the U.S. military's contradictory use of violent video gaming techn...
This dissertation research follows the development of Virtual Iraq, a virtual reality system designe...
2012-05-03This paper looks at three of the filmmaker Harun Farocki’s recent films, War at a Distance...
Abstract: Since the first time the term "Virtual Reality " (VR) has been used back in the ...
This paper discusses two projects developed at the University of Southern California with funding fr...
Post Traumatic Stress Disorder (PTSD) is reported to be caused by traumatic events that are outside ...
Other Theatres ‘Other Theatres’ is an interactive, multimedia installation of related works that...
Immersion is the third of four documentaries by Harun Farocki that explores the use of video games i...
"Organized by the Kunsthaus Bregenz, this exhibition, which is the most comprehensive retrospective ...
The 'Virtual Iraq' VR environment is designed to be an immersive tool foruse as an Exposure Therapy ...
The works of Harun Farocki (1944-2014) confronted in many ways with all the transformations of image...
In this essay I look at the techno-production of modern-day enemies through a reading of Harun Faroc...
reported to be caused by traumatic events that are outside the range of usual human experience inclu...
In January 2018, filmmakers from the studio NowHere Media travelled to Fallujah, Iraq, with the obje...
Anders Engberg-Pedersen: “Serious games. Harun Farocki and MilitaryAesthetics”This article charts th...
This article critically analyzes the U.S. military's contradictory use of violent video gaming techn...
This dissertation research follows the development of Virtual Iraq, a virtual reality system designe...
2012-05-03This paper looks at three of the filmmaker Harun Farocki’s recent films, War at a Distance...
Abstract: Since the first time the term "Virtual Reality " (VR) has been used back in the ...
This paper discusses two projects developed at the University of Southern California with funding fr...
Post Traumatic Stress Disorder (PTSD) is reported to be caused by traumatic events that are outside ...
Other Theatres ‘Other Theatres’ is an interactive, multimedia installation of related works that...