The video game producers are currently in spotlight of market information services. Successes and huge budgets of such companies attract many readers. However, scientific studies related to this sector do not share the same popularity. A reflection on the source of value in this sector shows that what generates revenues is not disclosed in the report. Great examples are customers’ relationships or the value of employees creating the game code and story of the game. Video games producers sector presents a good combination of business and culture that allows reflection on financial characteristics of knowledge based companies. Prior studies show that market’s valuation takes into account unrecognised assets but capital-intensive character of ...
This paper analyzes the liquidity of Polish non-financial companies listed on the Warsaw Stock Excha...
<p>The following paper presents an analysis of the financial condition of three Polish companies, op...
This thesis explores venture capital (VC) investment criteria on a specific industry, the game indus...
Research purpose. There are many reasons for which a growing interest in research and analysis of vi...
Purpose: The subject of this paper are the producers of electronic games listed on the Warsaw Stock ...
This article presents an examination of the importance and influence of an analysis of a company's f...
Celem niniejszej pracy magisterskiej jest przedstawienie sytuacji finansowej podmiotów z branży game...
W artykule podjęto problem analizy płynności spółek sektora producentów gier wideo w Polsce. Sektor ...
The article of record as published may be found at http://dx.doi.org/10.1108/14691930910977770Purpos...
Theoretical background: The results of the conducted research allowed the classification of early-wa...
Being relatively young, the Swedish video game industry has experienced explosive growth in recent y...
The article presents the result of research on en effectiveness of discriminant models on the exampl...
Abstract. Introduction. Business value is largely determined by intangible assets, namely intellectu...
The ubiquitousness of information systems means that more and more areas of the company's activity a...
This paper addresses the issue of knowledge accounting in business contexts. Despite the efforts of ...
This paper analyzes the liquidity of Polish non-financial companies listed on the Warsaw Stock Excha...
<p>The following paper presents an analysis of the financial condition of three Polish companies, op...
This thesis explores venture capital (VC) investment criteria on a specific industry, the game indus...
Research purpose. There are many reasons for which a growing interest in research and analysis of vi...
Purpose: The subject of this paper are the producers of electronic games listed on the Warsaw Stock ...
This article presents an examination of the importance and influence of an analysis of a company's f...
Celem niniejszej pracy magisterskiej jest przedstawienie sytuacji finansowej podmiotów z branży game...
W artykule podjęto problem analizy płynności spółek sektora producentów gier wideo w Polsce. Sektor ...
The article of record as published may be found at http://dx.doi.org/10.1108/14691930910977770Purpos...
Theoretical background: The results of the conducted research allowed the classification of early-wa...
Being relatively young, the Swedish video game industry has experienced explosive growth in recent y...
The article presents the result of research on en effectiveness of discriminant models on the exampl...
Abstract. Introduction. Business value is largely determined by intangible assets, namely intellectu...
The ubiquitousness of information systems means that more and more areas of the company's activity a...
This paper addresses the issue of knowledge accounting in business contexts. Despite the efforts of ...
This paper analyzes the liquidity of Polish non-financial companies listed on the Warsaw Stock Excha...
<p>The following paper presents an analysis of the financial condition of three Polish companies, op...
This thesis explores venture capital (VC) investment criteria on a specific industry, the game indus...