Lehetőségek és kihívások a digitális játék alapú tanulásban: Egy induktív gondolkodást fejlesztő program hatásvizsgálata

  • Pásztor, Attila
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Publication date
January 2014
Publisher
Szegedi Tudományegyetem, Neveléstudományi Intézet
Language
Hungarian

Abstract

The aim of this study is to investigate the effectiveness of an online training game which develops inductive reasoning strategies through tasks embedded in mathematical content. Participants were 314 primary school children in Years 3 and 4. Participants (N=88) received a five-week-long computer-based training (20- to 40-min. sessions) in the school’s ICT room. The control group was matched based on pre-test scores, year and gender. Klauer’s model of inductive reasoning and his concept of Cognitive training for children (Klauer, 1989) were applied to develop the training program. The online game consisted of 120 learning tasks with varied embedded mathematical content (e.g. recognizing and discriminating relations or attributes through mat...

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