Many gamers use keyboards for playing computer games. Yet it is a commonly held belief that the control of the game is better with a more dedicated input device such as a joystick. This study set out to explore the effect of using keyboard and joystick for a car driving game. A car racing game experiment with n = 20 participants was set up. The results show that there is no difference between the two input devices. In fact, the spread in the measurements were larger for the joystick
Gaming has become a billion dollar industry over the past several years. First-person shooter (FPS) ...
In this paper, we present the results from an experiment designed to evaluate the user experience of...
Game controllers are emerging as a preferred choice for the manual control of unmanned vehicles, but...
In this study we examined the differences of performance of various input devices on a steering task...
To investigate the topic of intuitive interaction using a 3D-device, a toy car was used as a control...
In gaming, the market is increasingly emphasizing "natural" interaction techniques, introducing a wi...
Unencumbered by the need to provide permanent manual control, future autonomous vehicles may be abse...
Many previous research studies have found that the operation of in-vehicle systems while on-the-move...
There are limited interface options for electric powered wheelchairs, which results in the inability...
There are limited interface options for electric powered wheelchairs, which results in the inability...
This seventh chapter of the book 'Advanced cabin design : how to improve comfort and performance by ...
Abstract Despite its significant role in the history of videogames, the world of racing games is sti...
Many gamers use desktop or laptop computers with a mouse when gaming, instead of a special purpose g...
The goal of the presented study was to explore how simulator motion cueing affects the driver’s cont...
Complex human system interface systems such as unmanned vehicles utilize controls that range from st...
Gaming has become a billion dollar industry over the past several years. First-person shooter (FPS) ...
In this paper, we present the results from an experiment designed to evaluate the user experience of...
Game controllers are emerging as a preferred choice for the manual control of unmanned vehicles, but...
In this study we examined the differences of performance of various input devices on a steering task...
To investigate the topic of intuitive interaction using a 3D-device, a toy car was used as a control...
In gaming, the market is increasingly emphasizing "natural" interaction techniques, introducing a wi...
Unencumbered by the need to provide permanent manual control, future autonomous vehicles may be abse...
Many previous research studies have found that the operation of in-vehicle systems while on-the-move...
There are limited interface options for electric powered wheelchairs, which results in the inability...
There are limited interface options for electric powered wheelchairs, which results in the inability...
This seventh chapter of the book 'Advanced cabin design : how to improve comfort and performance by ...
Abstract Despite its significant role in the history of videogames, the world of racing games is sti...
Many gamers use desktop or laptop computers with a mouse when gaming, instead of a special purpose g...
The goal of the presented study was to explore how simulator motion cueing affects the driver’s cont...
Complex human system interface systems such as unmanned vehicles utilize controls that range from st...
Gaming has become a billion dollar industry over the past several years. First-person shooter (FPS) ...
In this paper, we present the results from an experiment designed to evaluate the user experience of...
Game controllers are emerging as a preferred choice for the manual control of unmanned vehicles, but...