© 2019 Copyright held by the owner/author(s). Haptic devices have been employed to immerse users in VR environments. In particular, hand and finger haptic devices have been deeply developed. However, this type of devices occludes hand detection for some tracking systems, or, for some other tracking systems, it is uncomfortable for the users to wear two different devices (haptic and tracking device) on both hands. We introduce RecyGlide, a novel wearable multimodal display located at the forearm. The RecyGlide is composed of inverted five-bar linkages with 2 degrees of freedom (DoF) and vibration motors (see Fig. 1.(a). The device provides multimodal tactile feedback such as slippage, force vector, pressure, and vibration. We tested the disc...
Virtual Reality has traditionally taken the form of audio-visual simulations. The desire for more re...
We present a new tactile display for use in dexterous telemanipu-lation and virtual reality. Our sys...
Virtual Reality (VR) is a rapidly advancing scientific field which enables humans to experience envi...
This document details a lab study into bimanual synchronised haptics, followed by the design of a pr...
This paper proposes a portable hand haptic system using Leap Motion as a haptic interface that can b...
Abstract Novel haptics technologies are urgently needed to bridge the gap between entirely physical ...
Virtual Reality (VR) technology are increasingly used in complex engineering applications, and it ho...
During my PhD I worked on the study of human perception with the goal of developing intuitive and ef...
Current virtual reality (VR) technology is mainly based on visual and auditive modalities. Kinesthet...
International audienceConsumer-grade virtual reality (VR) controllers are typically equipped with on...
In this work, we introduce an integrated multi-finger wearable haptic setup which discriminate the s...
HAPTIC INTERFACES ENHANCE IMMERSIVE VIRTUAL EXPERIENCES BY SUP- PLEMENTING AUDITORY AND VISUAL STIMU...
Immersion and presence are important aspects of virtual reality (VR). Efforts are therefore being ma...
International audienceThis paper presents a wearable haptic device for the forearm and its applicati...
International audienceHaptic systems have only recently started to be designed with weara-bility in ...
Virtual Reality has traditionally taken the form of audio-visual simulations. The desire for more re...
We present a new tactile display for use in dexterous telemanipu-lation and virtual reality. Our sys...
Virtual Reality (VR) is a rapidly advancing scientific field which enables humans to experience envi...
This document details a lab study into bimanual synchronised haptics, followed by the design of a pr...
This paper proposes a portable hand haptic system using Leap Motion as a haptic interface that can b...
Abstract Novel haptics technologies are urgently needed to bridge the gap between entirely physical ...
Virtual Reality (VR) technology are increasingly used in complex engineering applications, and it ho...
During my PhD I worked on the study of human perception with the goal of developing intuitive and ef...
Current virtual reality (VR) technology is mainly based on visual and auditive modalities. Kinesthet...
International audienceConsumer-grade virtual reality (VR) controllers are typically equipped with on...
In this work, we introduce an integrated multi-finger wearable haptic setup which discriminate the s...
HAPTIC INTERFACES ENHANCE IMMERSIVE VIRTUAL EXPERIENCES BY SUP- PLEMENTING AUDITORY AND VISUAL STIMU...
Immersion and presence are important aspects of virtual reality (VR). Efforts are therefore being ma...
International audienceThis paper presents a wearable haptic device for the forearm and its applicati...
International audienceHaptic systems have only recently started to be designed with weara-bility in ...
Virtual Reality has traditionally taken the form of audio-visual simulations. The desire for more re...
We present a new tactile display for use in dexterous telemanipu-lation and virtual reality. Our sys...
Virtual Reality (VR) is a rapidly advancing scientific field which enables humans to experience envi...