This article focuses on the importance of gamification as a form of innovative teaching method in French Philology for our digital native students. The creation of serious games can encourage them, generating active participation and better academic results. In the context of TICE class in the UV LML Degree, we did workshops during the last two years for the creation of interactive fictions based on hypertexts with a tool called Twine. We are going to analyze the amazing results and give some didactic examples to implement this tool in the university classroom.Este artículo aborda la importancia de la gamificación como forma de innovación docente en contextos universitarios, concretamente en la docencia de lengua y literatura francesas, par...
Abstract: This article suggests an approach to the role of play in the teaching of design studies. I...
Considerando que la gamificación está teniendo cada día mayor importancia en la educación, en este ...
In thispaper an analysiswas made of the importance of the power of gamification in education, the ne...
Cet article porte sur l'importance de la gami fication en tant que méthode d'enseignement innovante ...
Education, in general, and universities, in particular, are constantly searching new ways of transmi...
This article describes some theoretical contentions on the implementation of gamification in the hig...
Online teaching became the new normal during the year 2020-2021, not without any difficulties. Teach...
In a social scenario in which technologies are gradually becoming more prominent, the educational co...
En los últimos años el fenómeno de la gamificación se ha convertido en una tendencia metodológica co...
The present essay seeks to challenge traditional physical-education models –based on text books– and...
Our research group, LCF, is interested in addressing the topic of virtual reality under its differen...
Given the current scenario, technological tools have stood out as important allies in virtual teachi...
The article is devoted to innovative technologies of teaching foreign languages. As modern students ...
International audienceTransforming the learning process through strategies and tools dedicated to re...
[EN] Currently, the advances in information and communication technologies (ICTs) offer new tools t...
Abstract: This article suggests an approach to the role of play in the teaching of design studies. I...
Considerando que la gamificación está teniendo cada día mayor importancia en la educación, en este ...
In thispaper an analysiswas made of the importance of the power of gamification in education, the ne...
Cet article porte sur l'importance de la gami fication en tant que méthode d'enseignement innovante ...
Education, in general, and universities, in particular, are constantly searching new ways of transmi...
This article describes some theoretical contentions on the implementation of gamification in the hig...
Online teaching became the new normal during the year 2020-2021, not without any difficulties. Teach...
In a social scenario in which technologies are gradually becoming more prominent, the educational co...
En los últimos años el fenómeno de la gamificación se ha convertido en una tendencia metodológica co...
The present essay seeks to challenge traditional physical-education models –based on text books– and...
Our research group, LCF, is interested in addressing the topic of virtual reality under its differen...
Given the current scenario, technological tools have stood out as important allies in virtual teachi...
The article is devoted to innovative technologies of teaching foreign languages. As modern students ...
International audienceTransforming the learning process through strategies and tools dedicated to re...
[EN] Currently, the advances in information and communication technologies (ICTs) offer new tools t...
Abstract: This article suggests an approach to the role of play in the teaching of design studies. I...
Considerando que la gamificación está teniendo cada día mayor importancia en la educación, en este ...
In thispaper an analysiswas made of the importance of the power of gamification in education, the ne...