This paper aims to inform design strategies for smart space technology to enhance libraries as environments for co-working and informal social learning. The focus is on understanding user motivations, behaviour, and activities in the library when there is no programmed agenda. The study analyses gathered data over five months of ethnographic research at ‘The Edge’ – a bookless library space at the State Library of Queensland in Brisbane, Australia, that is explicitly dedicated to co-working, social learning, peer collaboration, and creativity around digital culture and technology. The results present five personas that embody people’s main usage patterns as well as motivations, attitudes, and perceived barriers to social learning. It appear...
This article reports on work studying how technology can empower or exclude its users due to interac...
Creative spaces, or makerspaces, is an emerging and global phenomenon in libraries. The aim of this ...
Creative spaces, or makerspaces, is an emerging and global phenomenon in libraries. The aim of this ...
Learning is most effective when intrinsically motivated through personal interest, and situated in a...
Learning is most effective when intrinsically motivated through personal interest, and situated in a...
With the advent of digital media and online information resources, public libraries as physical dest...
Physical bookshops and libraries are visited by both individuals, and groups of patrons, while digit...
Physical bookshops and libraries are visited by both individuals, and groups of patrons, while digit...
Physical bookshops and libraries are visited by both individuals, and groups of patrons, while digit...
This paper reports on work studying how technology can empower or exclude its users due to interacti...
Abstract: This study explores the social spaces that were introduced into the University of Johannes...
Participatory models for public libraries, such as the presence of performative spaces, are growing ...
Participatory models for public libraries, such as the presence of performative spaces, are growing ...
This Master’s thesis investigates patrons’ information-seeking behaviour in physical libraries. Info...
This thesis developed and evaluated strategies for social and ubiquitous computing designs that can ...
This article reports on work studying how technology can empower or exclude its users due to interac...
Creative spaces, or makerspaces, is an emerging and global phenomenon in libraries. The aim of this ...
Creative spaces, or makerspaces, is an emerging and global phenomenon in libraries. The aim of this ...
Learning is most effective when intrinsically motivated through personal interest, and situated in a...
Learning is most effective when intrinsically motivated through personal interest, and situated in a...
With the advent of digital media and online information resources, public libraries as physical dest...
Physical bookshops and libraries are visited by both individuals, and groups of patrons, while digit...
Physical bookshops and libraries are visited by both individuals, and groups of patrons, while digit...
Physical bookshops and libraries are visited by both individuals, and groups of patrons, while digit...
This paper reports on work studying how technology can empower or exclude its users due to interacti...
Abstract: This study explores the social spaces that were introduced into the University of Johannes...
Participatory models for public libraries, such as the presence of performative spaces, are growing ...
Participatory models for public libraries, such as the presence of performative spaces, are growing ...
This Master’s thesis investigates patrons’ information-seeking behaviour in physical libraries. Info...
This thesis developed and evaluated strategies for social and ubiquitous computing designs that can ...
This article reports on work studying how technology can empower or exclude its users due to interac...
Creative spaces, or makerspaces, is an emerging and global phenomenon in libraries. The aim of this ...
Creative spaces, or makerspaces, is an emerging and global phenomenon in libraries. The aim of this ...