A drinking game (DG) is a high-risk drinking activity because it consists of rules that facilitate heavy drinking. The opportunity to select another player to drink is a feature of certain games, which makes DGs unique among other high-risk drinking activities. Thus, the present study’s aims were to examine the primary reasons why DG participants select another player to drink and why someone believes she or he was selected. We collected qualitative, online responses to open-ended questions about the personal qualities that increase players’ chances of being selected to drink while playing a DG (N = 409; emerging adults ages 18–25 years; 54.3% women; 41.6% noncurrent college students). Overall, most participants reported perceived personali...
Abstract — Aims: To review the current literature and critically examine theories used to explain th...
Drinking games have become a ubiquitous part of the college student drinking culture and are associa...
The current study aimed to investigate associations between gaming and different patterns of problem...
Playing drinking games can be characterized as a high-risk drinking activity because games are typic...
Playing drinking games can be characterized as a high-risk drinking activity because games are typic...
Examination of behaviors associated with heavy alcohol consumption suggests that drinking games cont...
College student alcohol use is a major public health concern in the United States due to high person...
Abstract. Drinking games are associated with excess alcohol use and alcohol-related problems, yet it...
Based on sexual selection theory, we hypothesized that sex differences in mating effort and social c...
The purpose of this study was to first identify which types of drinking games are most prevalent amo...
The purpose of this study was to explore, analyze, and compare the attitudes, behaviors, consequence...
Drinking among adolescents is a health-risk behavior that has been associated with short- and long-t...
BackgroundPregaming is a common, high-risk drinking activity among college students that has been la...
The current study attempted to determine the role of motives for playing drinking games in mediating...
Drinking games are a risk factor for behavioral and health problems among university students. Previ...
Abstract — Aims: To review the current literature and critically examine theories used to explain th...
Drinking games have become a ubiquitous part of the college student drinking culture and are associa...
The current study aimed to investigate associations between gaming and different patterns of problem...
Playing drinking games can be characterized as a high-risk drinking activity because games are typic...
Playing drinking games can be characterized as a high-risk drinking activity because games are typic...
Examination of behaviors associated with heavy alcohol consumption suggests that drinking games cont...
College student alcohol use is a major public health concern in the United States due to high person...
Abstract. Drinking games are associated with excess alcohol use and alcohol-related problems, yet it...
Based on sexual selection theory, we hypothesized that sex differences in mating effort and social c...
The purpose of this study was to first identify which types of drinking games are most prevalent amo...
The purpose of this study was to explore, analyze, and compare the attitudes, behaviors, consequence...
Drinking among adolescents is a health-risk behavior that has been associated with short- and long-t...
BackgroundPregaming is a common, high-risk drinking activity among college students that has been la...
The current study attempted to determine the role of motives for playing drinking games in mediating...
Drinking games are a risk factor for behavioral and health problems among university students. Previ...
Abstract — Aims: To review the current literature and critically examine theories used to explain th...
Drinking games have become a ubiquitous part of the college student drinking culture and are associa...
The current study aimed to investigate associations between gaming and different patterns of problem...