This research was conducted to analyze the effect of using the media of chemondro and hybrid video conferences in the teaching-learning toward students’ self-efficacy and students’ achievement on the subject of solubility and solubility product. The instruments of this research are the questionnaire and solubility and solubility product test. Thus, the research was set as quasi-experiment research using post-test only and non-equivalent control group design. By purposive sampling technique, the samples from 6 classes composed of 2 public senior high schools were selected. The classes were divided into 2 of hybrid learning with video conference and chemondro game (A), 2 classes of hybrid learning with video conference (B), and 2 classes of c...
As schools publicly modernize in response to societal changes, additional teaching and learning meth...
[[abstract]]The purpose of this study is to explore the effects of the interactive computer multimed...
Class participation levels and the effectiveness of classroom materials are hot topics in Japan\u27s...
he purpose of this study was to alleviate the problem of student learning activities through the use...
The implementation of the cooperative learning model of the team games tournament (TGT) type using l...
Abstract: This study explored the effects of an integrated video media curriculum enhancement on stu...
This research study sought to document the different learning experiences of the Grade 11 students o...
The purpose of the study aimed to explore the effects of three different forms of the multimedia tea...
With the development of technology, education is required to be more advanced and modern to be able ...
Self-efficacy is one of the factors that affect learning achievement. This study has the aim of anal...
This study aims to analyze the comparison of students' critical thinking skills by using learning me...
The lack of development of learning media in schools causes students to have difficulty understandin...
The lack of development of learning media in schools causes students to have difficulty understandin...
The purpose of this research is to investigate the role of video animation in the concept of pure s...
T This study aims to determine the influence of implementation of video learning media on the subjec...
As schools publicly modernize in response to societal changes, additional teaching and learning meth...
[[abstract]]The purpose of this study is to explore the effects of the interactive computer multimed...
Class participation levels and the effectiveness of classroom materials are hot topics in Japan\u27s...
he purpose of this study was to alleviate the problem of student learning activities through the use...
The implementation of the cooperative learning model of the team games tournament (TGT) type using l...
Abstract: This study explored the effects of an integrated video media curriculum enhancement on stu...
This research study sought to document the different learning experiences of the Grade 11 students o...
The purpose of the study aimed to explore the effects of three different forms of the multimedia tea...
With the development of technology, education is required to be more advanced and modern to be able ...
Self-efficacy is one of the factors that affect learning achievement. This study has the aim of anal...
This study aims to analyze the comparison of students' critical thinking skills by using learning me...
The lack of development of learning media in schools causes students to have difficulty understandin...
The lack of development of learning media in schools causes students to have difficulty understandin...
The purpose of this research is to investigate the role of video animation in the concept of pure s...
T This study aims to determine the influence of implementation of video learning media on the subjec...
As schools publicly modernize in response to societal changes, additional teaching and learning meth...
[[abstract]]The purpose of this study is to explore the effects of the interactive computer multimed...
Class participation levels and the effectiveness of classroom materials are hot topics in Japan\u27s...