Heuristics refer to the specific “rules-of-thumb” discovered from knowledge or experience which can simplify the complexity of making judgments. Heuristics are mental shortcuts to draw conclusions when evaluating interactive systems. In this study, a set of heuristics had been discovered by end-users while developing a series of prototypes of a test blueprint system. This study suggests that the design process of an interactive system should cater to the following two (2) components, namely: technical heuristics and specialized domain heuristics. Heuristics from these components should be the emphasis during the evaluation of the interactive system that has been designed using a user-centered paradigm of development called the Interaction ...
Heuristic evaluation is a technique that has been developed over the last 15 years as a result of th...
This article explores the applicability of heuristic rules into the decision-making processes involv...
Heuristics have become an accepted and widely used ad-junct method of usability evaluation in Intern...
Heuristics refer to the specific “rules-of-thumb” discovered from knowledge or experience which can ...
AbstractThe development and user interface analysis to an object tends to follow technological devel...
charlotte.wiberg informatik.umu.se Abstract. Game developers have begun applying formal human-comput...
Heuristic Evaluation is a method that relies on experts (normally in usability) to predict problems ...
Experienced instructional design practitioners often use personal rules of thumb (heuristics) when e...
This article explores the applicability of heuristic rules into the decision-making processes involv...
The usability of video game tutorials can be an important part of a game's player retention and the ...
Heuristics are a much researched, scientifically studied way to solve usability issues in user inter...
Abstract Game development business has become very competitive, therefore it is very important to d...
In usability context of interactive systems the heuristic evaluation method is widespread. In most a...
Heuristic evaluation is an informal method of usability analysis where a number of evaluators are pr...
This article explores the applicability of heuristic rules into the decision-making processes involv...
Heuristic evaluation is a technique that has been developed over the last 15 years as a result of th...
This article explores the applicability of heuristic rules into the decision-making processes involv...
Heuristics have become an accepted and widely used ad-junct method of usability evaluation in Intern...
Heuristics refer to the specific “rules-of-thumb” discovered from knowledge or experience which can ...
AbstractThe development and user interface analysis to an object tends to follow technological devel...
charlotte.wiberg informatik.umu.se Abstract. Game developers have begun applying formal human-comput...
Heuristic Evaluation is a method that relies on experts (normally in usability) to predict problems ...
Experienced instructional design practitioners often use personal rules of thumb (heuristics) when e...
This article explores the applicability of heuristic rules into the decision-making processes involv...
The usability of video game tutorials can be an important part of a game's player retention and the ...
Heuristics are a much researched, scientifically studied way to solve usability issues in user inter...
Abstract Game development business has become very competitive, therefore it is very important to d...
In usability context of interactive systems the heuristic evaluation method is widespread. In most a...
Heuristic evaluation is an informal method of usability analysis where a number of evaluators are pr...
This article explores the applicability of heuristic rules into the decision-making processes involv...
Heuristic evaluation is a technique that has been developed over the last 15 years as a result of th...
This article explores the applicability of heuristic rules into the decision-making processes involv...
Heuristics have become an accepted and widely used ad-junct method of usability evaluation in Intern...