This experimental study investigated the effect of the use of video games based on the curriculum on students' performance levels in Fourth, Fifth and Sixth grade Mathematics compared to traditional learning methods. The participants were seven hundred and eighty-nine female students from Fourth, Fifth and Sixth grades, and nineteen teachers, from different six schools in Riyadh city in Saudi Arabia. Three research null hypotheses were tested to explore students’ performance when they received two different instructional treatments: traditional learning methods (textbooks or worksheets) and a video game based on the Mathematics curriculum. The results indicate that video games based on Mathematics curriculum had a positively effect on stude...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
This study will examine the effects of a computer game on students\u27 mathematics achievement and m...
What happens when commercial sports video games, designed for entertainment, are used in an effort t...
This experimental study investigated the effect of the use of video games based on the curriculum on...
This paper describes a research project on Year 3 primary school students in Malaysia in their use o...
The last decade, researchers and educators have shown particular interest for the use of educational...
The purpose of this quasi-experimental study was to investigate game-based learning, using a compute...
Abstract In an effort to maximizing success in mathematics, our research teamimplemented an educatio...
In the last few years, educational computer games have gained attention as a tool for facilitating. ...
An experimental research study using a mixed-method analysis to was conducted to examine educational...
The purpose of this study was to examine the effect of a mathematics computer game on students’ math...
Includes bibliographical references (leaves 74-81)As the use of technology has become more popular i...
The purpose of this study was to determine whether a highly interactive 3-D video game, Dimension-M ...
These days children spend a lot of time playing a variety of video games, created for different ages...
This study aimed at identifying the effect of the mobile gaming in the mathematical achievement amon...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
This study will examine the effects of a computer game on students\u27 mathematics achievement and m...
What happens when commercial sports video games, designed for entertainment, are used in an effort t...
This experimental study investigated the effect of the use of video games based on the curriculum on...
This paper describes a research project on Year 3 primary school students in Malaysia in their use o...
The last decade, researchers and educators have shown particular interest for the use of educational...
The purpose of this quasi-experimental study was to investigate game-based learning, using a compute...
Abstract In an effort to maximizing success in mathematics, our research teamimplemented an educatio...
In the last few years, educational computer games have gained attention as a tool for facilitating. ...
An experimental research study using a mixed-method analysis to was conducted to examine educational...
The purpose of this study was to examine the effect of a mathematics computer game on students’ math...
Includes bibliographical references (leaves 74-81)As the use of technology has become more popular i...
The purpose of this study was to determine whether a highly interactive 3-D video game, Dimension-M ...
These days children spend a lot of time playing a variety of video games, created for different ages...
This study aimed at identifying the effect of the mobile gaming in the mathematical achievement amon...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
This study will examine the effects of a computer game on students\u27 mathematics achievement and m...
What happens when commercial sports video games, designed for entertainment, are used in an effort t...