This study aimed at identifying the effect of the mobile gaming in the mathematical achievement among the 4th graders. The study instrument was a math achievement test consisted of (30) items of the multiple choice type (4 alternatives). The sample consisted of (66) students of the 4th grade in the City of Zarqa (Jordan), which was distributed over two groups: experimental groups (n=34), and control group (n=32). The researcher employed the experimental method on both groups. The experimental group was taught using the educational mobile games, and the control group was taught by the conventional method. The study found that the use of mobile games is an effective practice for providing educational support to the students in mathematics. In...
This experimental study investigated the effect of the use of video games based on the curriculum on...
There is an increasing uptake on the use of mobile technologies for learning, but its use with mathe...
The focus of this study was to conduct a meta-analytic investigation to combine the results obtained...
This study aimed at identifying the effect of the mobile gaming in the mathematical achievement amon...
The main purpose of this study was to investigate the effects of handheld gaming on student learning...
AbstractMobile device has become a common gadget among the society. The once known only for the weal...
Researches on the effectiveness of technology used in learning had shed different light on its affor...
The study aimed to probe the effect of solving mathematical problems through using Mobile Learning (...
The study aimed to probe the effect of solving mathematical problems through using Mobile Learning (...
The aim of this research is to know a significant effect on students’ vocabulary mastery by using mo...
This paper describes a research project on Year 3 primary school students in Malaysia in their use o...
There is an increasing uptake on the use of mobile technologies for learning, but its use with mathe...
The didactic method of digital, game-based learning includes integrating educational content or lear...
The didactic method of digital, game-based learning includes integrating educational content or lear...
The didactic method of digital, game-based learning includes integrating educational content or lear...
This experimental study investigated the effect of the use of video games based on the curriculum on...
There is an increasing uptake on the use of mobile technologies for learning, but its use with mathe...
The focus of this study was to conduct a meta-analytic investigation to combine the results obtained...
This study aimed at identifying the effect of the mobile gaming in the mathematical achievement amon...
The main purpose of this study was to investigate the effects of handheld gaming on student learning...
AbstractMobile device has become a common gadget among the society. The once known only for the weal...
Researches on the effectiveness of technology used in learning had shed different light on its affor...
The study aimed to probe the effect of solving mathematical problems through using Mobile Learning (...
The study aimed to probe the effect of solving mathematical problems through using Mobile Learning (...
The aim of this research is to know a significant effect on students’ vocabulary mastery by using mo...
This paper describes a research project on Year 3 primary school students in Malaysia in their use o...
There is an increasing uptake on the use of mobile technologies for learning, but its use with mathe...
The didactic method of digital, game-based learning includes integrating educational content or lear...
The didactic method of digital, game-based learning includes integrating educational content or lear...
The didactic method of digital, game-based learning includes integrating educational content or lear...
This experimental study investigated the effect of the use of video games based on the curriculum on...
There is an increasing uptake on the use of mobile technologies for learning, but its use with mathe...
The focus of this study was to conduct a meta-analytic investigation to combine the results obtained...