Mobile learning and educational gaming are two trends that are rapidly having an increasing impact in Technology-Enhanced Learning. However, both approaches present significant technological challenges. Mobile technologies are very diverse and the market pressure pushes the continuous development of new technologies and features. On the other hand, game-based learning needs to deal with enormous development costs and the problem of allowing instructors and experts to actively participate in the game development process. Moreover, there are numerous situations where bringing both approaches together could be very useful, but this combination magnifies the technological barriers previously described. In this work we present , an authoring env...
Mobile Learning (also known as m-learning) and game based learning (GBL) are two important elements ...
This work presents the authors’ experience in the field of mobile technologies, from which several i...
This work presents the authors’ experience in the field of mobile technologies, from which several i...
Mobile learning and educational gaming are two trends that are rapidly having an increasing impact i...
Mobile learning and educational gaming are two trends that are rapidly having an increasing impact i...
Mobile learning and educational gaming are two trends that are rapidly having an increasing impact i...
Gaming can be a very effective tool for learning. Game-based-learning has been studied as an import...
With the rapid growth of mobile technologies, mobile devices have become very popular and have reach...
The pervasiveness of cell phones among young people has made them an ideal platform to cater educati...
This paper describes the technological environment and pedagogical frameworks underpinning the devel...
Mobile Learning (also known as m-learning) and game based learning (GBL) are two important elements ...
Mobile Learning (also known as m-learning) and game based learning (GBL) are two important elements ...
The development of educational games is one form of school's entrepreneurship. Teachers might create...
This paper analyses different definitions of mobile learning which have been proposed by various res...
The development of educational games is one form of school's entrepreneurship. Teachers might crea...
Mobile Learning (also known as m-learning) and game based learning (GBL) are two important elements ...
This work presents the authors’ experience in the field of mobile technologies, from which several i...
This work presents the authors’ experience in the field of mobile technologies, from which several i...
Mobile learning and educational gaming are two trends that are rapidly having an increasing impact i...
Mobile learning and educational gaming are two trends that are rapidly having an increasing impact i...
Mobile learning and educational gaming are two trends that are rapidly having an increasing impact i...
Gaming can be a very effective tool for learning. Game-based-learning has been studied as an import...
With the rapid growth of mobile technologies, mobile devices have become very popular and have reach...
The pervasiveness of cell phones among young people has made them an ideal platform to cater educati...
This paper describes the technological environment and pedagogical frameworks underpinning the devel...
Mobile Learning (also known as m-learning) and game based learning (GBL) are two important elements ...
Mobile Learning (also known as m-learning) and game based learning (GBL) are two important elements ...
The development of educational games is one form of school's entrepreneurship. Teachers might create...
This paper analyses different definitions of mobile learning which have been proposed by various res...
The development of educational games is one form of school's entrepreneurship. Teachers might crea...
Mobile Learning (also known as m-learning) and game based learning (GBL) are two important elements ...
This work presents the authors’ experience in the field of mobile technologies, from which several i...
This work presents the authors’ experience in the field of mobile technologies, from which several i...