This chapter outlines current research profiling students and educators participating in and constructing immersive interfaces in blended e-learning settings. Multi User Virtual Environments (MUVEs) and real world settings augmented with virtual information can generate problem-solving communities where participants gain greater technical knowledge and skills through meaningful and frequent interaction. MUVEs can also generate technical innovation amongst students from diverse disciplinary backgrounds provided students are encouraged to help each other and learn together. After detailing some false assumptions about computer literacy that can stifle meaningful exploration with new technologies in contemporary education, this chapter documen...
The need to stimulate and engage students is of paramount importance within any learning scenario. D...
The need to stimulate and engage students is of paramount importance within any learning scenario. D...
The current era of advanced display technologies, such as head-mounted displays,smart glasses and ha...
This chapter outlines current research profiling students and educators participating in and constru...
This chapter outlines current research profiling students and educators participating in and constru...
This chapter outlines current research profiling students and educators participating in and constru...
This chapter outlines current research profiling students and educators participating in and constru...
This paper reports on the participation of higher education students and educators in blended immers...
This chapter introduces digital, role-based simulations as an emerging and powerful educational appr...
This chapter introduces digital, role-based simulations as an emerging and powerful educational appr...
AbstractSelected ubiquitous technologies encourage collaborative participation between higher educat...
Virtual worlds are providing myriad opportunities for the development of innovative curricula for te...
Selected ubiquitous technologies encourage collaborative participation between higher education stud...
This paper reports on the initial phase of a National Forum funded Learning Enhancement Project (LEP...
The need to stimulate and engage students is of paramount importance within any learning scenario. D...
The need to stimulate and engage students is of paramount importance within any learning scenario. D...
The need to stimulate and engage students is of paramount importance within any learning scenario. D...
The current era of advanced display technologies, such as head-mounted displays,smart glasses and ha...
This chapter outlines current research profiling students and educators participating in and constru...
This chapter outlines current research profiling students and educators participating in and constru...
This chapter outlines current research profiling students and educators participating in and constru...
This chapter outlines current research profiling students and educators participating in and constru...
This paper reports on the participation of higher education students and educators in blended immers...
This chapter introduces digital, role-based simulations as an emerging and powerful educational appr...
This chapter introduces digital, role-based simulations as an emerging and powerful educational appr...
AbstractSelected ubiquitous technologies encourage collaborative participation between higher educat...
Virtual worlds are providing myriad opportunities for the development of innovative curricula for te...
Selected ubiquitous technologies encourage collaborative participation between higher education stud...
This paper reports on the initial phase of a National Forum funded Learning Enhancement Project (LEP...
The need to stimulate and engage students is of paramount importance within any learning scenario. D...
The need to stimulate and engage students is of paramount importance within any learning scenario. D...
The need to stimulate and engage students is of paramount importance within any learning scenario. D...
The current era of advanced display technologies, such as head-mounted displays,smart glasses and ha...