The implementation of objects shared by concurrent processes, with provable safety and liveness guarantees, is a fundamental issue of concurrent programming in shared memory systems. It is now largely accepted that linearizability (or atomicity) is an appropriate consistency condition for concurrent objects. On the liveness side, progress conditions (mainly absence of deadlock or the stronger absence of starvation) have been stated and investigated since a long time and are now well-mastered. The situation is dierent in asynchronous shared memory systems prone to process failures. This paper visits three progress conditions suited to concurrent objects in presence of failures, namely obstruction-freedom, non-blocking and wait-freedom. To th...
International audienceTasks and objects are two predominant ways of specifying distributed problems....
International audienceTasks and objects are two predominant ways of specifying distributed problems....
GDD_HCERES2020Distributed systems are often viewed as more difficult to program than sequential syst...
The implementation of objects shared by concurrent processes, with provable safety and liveness guar...
The implementation of objects shared by concurrent processes, with provable safety and liveness guar...
The implementation of objects shared by concurrent processes, with provable safety and liveness guar...
As introduced by Taubenfeld, a contention-sensitive implementation of a concurrent object is an impl...
The liveness of concurrent objects despite asynchrony and failures is a fundamental problem. To that...
International audienceModern computing systems are highly concurrent. Threads run concurrently in sh...
With the advent of parallel architectures, distributed programs are used intensively and the questio...
Specification and verification techniques for abstract data types that have been successful for sequ...
Correctness conditions for concurrent objects describe how atomicity of an abstract sequential objec...
Modern automated services rely on concurrent software where multiple requests are processed by diffe...
Dans un ordinateur multiprocesseur, lors de l'accès à la mémoire partagée, il faut synchroniser les ...
Dans un ordinateur multiprocesseur, lors de l'accès à la mémoire partagée, il faut synchroniser les ...
International audienceTasks and objects are two predominant ways of specifying distributed problems....
International audienceTasks and objects are two predominant ways of specifying distributed problems....
GDD_HCERES2020Distributed systems are often viewed as more difficult to program than sequential syst...
The implementation of objects shared by concurrent processes, with provable safety and liveness guar...
The implementation of objects shared by concurrent processes, with provable safety and liveness guar...
The implementation of objects shared by concurrent processes, with provable safety and liveness guar...
As introduced by Taubenfeld, a contention-sensitive implementation of a concurrent object is an impl...
The liveness of concurrent objects despite asynchrony and failures is a fundamental problem. To that...
International audienceModern computing systems are highly concurrent. Threads run concurrently in sh...
With the advent of parallel architectures, distributed programs are used intensively and the questio...
Specification and verification techniques for abstract data types that have been successful for sequ...
Correctness conditions for concurrent objects describe how atomicity of an abstract sequential objec...
Modern automated services rely on concurrent software where multiple requests are processed by diffe...
Dans un ordinateur multiprocesseur, lors de l'accès à la mémoire partagée, il faut synchroniser les ...
Dans un ordinateur multiprocesseur, lors de l'accès à la mémoire partagée, il faut synchroniser les ...
International audienceTasks and objects are two predominant ways of specifying distributed problems....
International audienceTasks and objects are two predominant ways of specifying distributed problems....
GDD_HCERES2020Distributed systems are often viewed as more difficult to program than sequential syst...