The aim of this research is to develop a game-based computer that is feasible used as a learning media Atoms, Ions, and Molecules. This research uses the Research and Development method (R&D) which consists of: 1) preliminary study phase, includes the potential and problems, data collection; 2) development studies phase, includes product design, product validation, product revision, and product limited trial. The instrument used was a questionnaire review and validation of media, observation of student activity sheet, tests student learning outcomes, and student questionnaire responses. Objectives of this research were 15 students of Public Junior High School 22 Surabaya. Validation results indicate that the game is developed feasiblein...
This research is based on the unavailability of chemical educational games on the development of ato...
The use of games in the chemistry learning process has a positive effect on students’ behaviour, und...
Mobile game technology is growing rapidly and this is directly proportional to the increasing number...
This study aimed to obtain Chem Man computer game as atomic constituent particles learning media for...
The aim of this research was to test the feasibility of educational game-based computer as learning ...
Learning media made must meet the eligibility criteria, one of which is effectiveness. The research ...
This research is motivated student difficulties in understanding the material Atoms, Molecules and I...
Abstrak: Penelitian ini bertujuan untuk mengetahui kelayakan permainan Tiger Chemistry yang dikemban...
The aim of the research is to produce feasible Chemistry Adventure game as a learning media on Chemi...
With the development of technology, education is required to be more advanced and modern to be able ...
The limitations of media variants and the infrequent use of learning media in the chemistry learning...
Penelitian ini bertujuan untuk mengetahui kelayakan permainan Atomic Adventure sebagai media pembela...
Abstrak Rendahnya hasil belajar siswa kelas VIII-A MTs Sunan Ampel Pare Kediri pada materi ato...
This research aimed at developing chemistry education game of role playing game (RPG) based on the r...
Research development of chemical-based learning media Autoplay Media Studio 8 is intended to produce...
This research is based on the unavailability of chemical educational games on the development of ato...
The use of games in the chemistry learning process has a positive effect on students’ behaviour, und...
Mobile game technology is growing rapidly and this is directly proportional to the increasing number...
This study aimed to obtain Chem Man computer game as atomic constituent particles learning media for...
The aim of this research was to test the feasibility of educational game-based computer as learning ...
Learning media made must meet the eligibility criteria, one of which is effectiveness. The research ...
This research is motivated student difficulties in understanding the material Atoms, Molecules and I...
Abstrak: Penelitian ini bertujuan untuk mengetahui kelayakan permainan Tiger Chemistry yang dikemban...
The aim of the research is to produce feasible Chemistry Adventure game as a learning media on Chemi...
With the development of technology, education is required to be more advanced and modern to be able ...
The limitations of media variants and the infrequent use of learning media in the chemistry learning...
Penelitian ini bertujuan untuk mengetahui kelayakan permainan Atomic Adventure sebagai media pembela...
Abstrak Rendahnya hasil belajar siswa kelas VIII-A MTs Sunan Ampel Pare Kediri pada materi ato...
This research aimed at developing chemistry education game of role playing game (RPG) based on the r...
Research development of chemical-based learning media Autoplay Media Studio 8 is intended to produce...
This research is based on the unavailability of chemical educational games on the development of ato...
The use of games in the chemistry learning process has a positive effect on students’ behaviour, und...
Mobile game technology is growing rapidly and this is directly proportional to the increasing number...