International audienceWe present a novel mechanism that allows real and virtual humans to dynamically exchange the control of their embodiment in virtual environments. Such a mechanism raises two important issues: the possibility of dynamic embodiment exchanges between real humans and virtual humans and the continuity of actions of the team members after an exchange. To address these issues we introduce a new entity, the Perceptive Puppet that abstracts real and virtual humans into one common entity containing its own knowledge
YesAdvances in computer animation techniques have spurred increasing levels of realism and movemen...
International audienceWe present a human-agent interaction based on a theatrical mirroring game. The...
This study investigates how the avatar embodiment in virtual reality (VR) influences training for op...
International audienceWe present a novel mechanism that allows real and virtual humans to dynamicall...
International audienceIn this paper, we introduce a concept called "virtual co-embodiment", which en...
International audienceCollaboration and interaction between users and virtual humans in virtual envi...
International audienceVirtual agents are a real asset in collaborative virtual environment for train...
International audienceThe next generation of virtual environments for training is oriented towards c...
International audienceWe present a human-agent interaction based on a theatrical mirroring game. The...
International audienceOur work ponders on collaborative interactions in Collaborative Virtual Enviro...
International audienceThis paper presents a model that provides adaptive and evolutive interaction b...
An encounter with a virtual person can be one of the most compelling experiences in immersive virtua...
YesAdvances in computer animation techniques have spurred increasing levels of realism and movemen...
International audienceWe present a human-agent interaction based on a theatrical mirroring game. The...
This study investigates how the avatar embodiment in virtual reality (VR) influences training for op...
International audienceWe present a novel mechanism that allows real and virtual humans to dynamicall...
International audienceIn this paper, we introduce a concept called "virtual co-embodiment", which en...
International audienceCollaboration and interaction between users and virtual humans in virtual envi...
International audienceVirtual agents are a real asset in collaborative virtual environment for train...
International audienceThe next generation of virtual environments for training is oriented towards c...
International audienceWe present a human-agent interaction based on a theatrical mirroring game. The...
International audienceOur work ponders on collaborative interactions in Collaborative Virtual Enviro...
International audienceThis paper presents a model that provides adaptive and evolutive interaction b...
An encounter with a virtual person can be one of the most compelling experiences in immersive virtua...
YesAdvances in computer animation techniques have spurred increasing levels of realism and movemen...
International audienceWe present a human-agent interaction based on a theatrical mirroring game. The...
This study investigates how the avatar embodiment in virtual reality (VR) influences training for op...