Gamification in healthcare has shown to increase user motivation and treatment adherence. Personalisation strategies have the potential to create sustainable health change and user motivation. In striving for personalisation, surveys are often used as an easy tool to collect information about the user. But lengthy surveys are often tedious and demotivating, provoking bad respondent behaviour which results in a loss of data quality. Gamified surveys can enhance respondent behaviour but are labour-intensive to develop. This study explores the effect of a re-usable mobile survey application, using personalised gamification, on user experience. In an A/B study setting with 28 participants, The Hexad Player Type Framework is used to determine th...
Classic ways of gathering data on human behavior, such as laboratory based user studies, can be time...
In this research, we evaluate the moderating role of personality on enjoyment and attention associat...
Background: Advances in experimental psychology have highlighted the need to modify underlying autom...
Gamification in healthcare has shown to increase user motivation and treatment adherence. Personalis...
The term “gamification” is used for a wide variety of techniques aimed to increase respondent engage...
Gamification has become an increasingly popular way to improve user engagement and motivation, but t...
Abstract The Experience Sampling Method is used to capture high-quality in situ data from study par...
Objective: Smartphone games that aim to alter health behaviours are common, but there is uncertainty...
Fueled by the digitalization of travel survey methods, “gamification” or the use of game elements in...
To counteract declining response rates and data quality in web surveys, some survey designers have s...
This paper examines how gamification affects user intention to use mobile healthcare applications (m...
In this paper we discuss a gamified data collection instrument that is designed to indirectly collec...
Background: Gamification is purported to enhance engagement with health behavior apps, ultimately im...
The focus of this research is on the intersection of user adoption and gamification. User adoption i...
International audienceGamification is widely used to foster user motivation. Recent studies show tha...
Classic ways of gathering data on human behavior, such as laboratory based user studies, can be time...
In this research, we evaluate the moderating role of personality on enjoyment and attention associat...
Background: Advances in experimental psychology have highlighted the need to modify underlying autom...
Gamification in healthcare has shown to increase user motivation and treatment adherence. Personalis...
The term “gamification” is used for a wide variety of techniques aimed to increase respondent engage...
Gamification has become an increasingly popular way to improve user engagement and motivation, but t...
Abstract The Experience Sampling Method is used to capture high-quality in situ data from study par...
Objective: Smartphone games that aim to alter health behaviours are common, but there is uncertainty...
Fueled by the digitalization of travel survey methods, “gamification” or the use of game elements in...
To counteract declining response rates and data quality in web surveys, some survey designers have s...
This paper examines how gamification affects user intention to use mobile healthcare applications (m...
In this paper we discuss a gamified data collection instrument that is designed to indirectly collec...
Background: Gamification is purported to enhance engagement with health behavior apps, ultimately im...
The focus of this research is on the intersection of user adoption and gamification. User adoption i...
International audienceGamification is widely used to foster user motivation. Recent studies show tha...
Classic ways of gathering data on human behavior, such as laboratory based user studies, can be time...
In this research, we evaluate the moderating role of personality on enjoyment and attention associat...
Background: Advances in experimental psychology have highlighted the need to modify underlying autom...